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Volumn 107, Issue 1, 2017, Pages 35-36

Pokémon GO: Healthy or harmful?

Author keywords

[No Author keywords available]

Indexed keywords

EXERCISE; FEMALE; HIGH RISK BEHAVIOR; HUMAN; MALE; MOBILE APPLICATION; PUBLIC HEALTH; VIDEO GAME;

EID: 85005990767     PISSN: 00900036     EISSN: 15410048     Source Type: Journal    
DOI: 10.2105/AJPH.2016.303548     Document Type: Editorial
Times cited : (59)

References (7)
  • 4
    • 85012295538 scopus 로고    scopus 로고
    • Potential perils of peri-Pokemon perambulation: The dark reality of augmented reality?
    • Bellal J, Armstrong DG. Potential perils of peri-Pokemon perambulation: The dark reality of augmented reality? OxfMed Case Reports. 2016;10:265-266.
    • (2016) OxfMed Case Reports. , vol.10 , pp. 265-266
    • Bellal, J.1    Armstrong, D.G.2
  • 5
    • 85006078777 scopus 로고    scopus 로고
    • Accessed October 15, 2016
    • Tucson.com. Pokemon GO injuries are too real. 2016. Available at: http://tucson.com/news/local/tucson-trauma-docspok-mon-go-injuries-are-too-real/article-7c47ec43-e353-5148-bd81-66a1fd6df0d9.html. Accessed October 15, 2016.
    • (2016) Pokemon GO Injuries Are Too Real
  • 6
    • 84991501187 scopus 로고    scopus 로고
    • Pokemon GO: Imaginary creatures, tangible risks
    • Raj MA, Karlin A, Backstrom ZK. Pokemon GO: imaginary creatures, tangible risks. Clin Pediatr (Phila). 2016;55(13): 1195-1196.
    • (2016) Clin Pediatr (Phila). , vol.55 , Issue.13 , pp. 1195-1196
    • Ma, R.1    Karlin, A.2    Backstrom, Z.K.3
  • 7
    • 77953834745 scopus 로고    scopus 로고
    • Video games in health care: Closing the gap
    • Kato PM. Video games in health care: closing the gap. Rev Gen Psychol. 2010; 14(2):113-121.
    • (2010) Rev Gen Psychol. , vol.14 , Issue.2 , pp. 113-121
    • Kato, P.M.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.