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1
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77958571708
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First steps toward linking dialogues: Mediating between free-text questions and pre-recorded video answers
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Orlando, Florida, USA, December
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Sudeep Gandhe, Andrew Gordon, Anton Leuski, David Traum, and Douglas W. Oard. 2004. First steps toward linking dialogues: Mediating between free-text questions and pre-recorded video answers. In Proceedings of the 24th Army Science Conference, Orlando, Florida, USA, December.
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(2004)
Proceedings of the 24th Army Science Conference
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Gandhe, S.1
Gordon, A.2
Leuski, A.3
Traum, D.4
Oard, D.W.5
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2
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84867226033
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From domain specification to virtual humans: An integrated approach to authoring tactical questioning characters
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Brisbane, Australia, September
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Sudeep Gandhe, David DeVault, Antonio Roque, Bilyana Martinovski, Ron Artstein, Anton Leuski, Jillian Gerten, and David Traum. 2008. From domain specification to virtual humans: An integrated approach to authoring tactical questioning characters. In Proceedings of Interspeech, Brisbane, Australia, September.
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(2008)
Proceedings of Interspeech
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Gandhe, S.1
DeVault, D.2
Roque, A.3
Martinovski, B.4
Artstein, R.5
Leuski, A.6
Gerten, J.7
Traum, D.8
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3
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70350403363
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At the virtual frontier: Introducing Gunslinger, a multi-character, mixed-reality, story-driven experience
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Berlin, Heidelberg. Springer-Verlag
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Arno Hartholt, Jonathan Gratch, Lori Weiss, Anton Leuski, Louis-Philippe Morency, Stacy Marsella, Matt Liewer, Marcus Thiebaux, Prathibha Doraiswamy, and Andreas Tsiartas. 2009. At the virtual frontier: Introducing Gunslinger, a multi-character, mixed-reality, story-driven experience. In IVA '09: Proceedings of the 9th International Conference on Intelligent Virtual Agents, pages 500-501, Berlin, Heidelberg. Springer-Verlag.
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(2009)
IVA '09: Proceedings of the 9th International Conference on Intelligent Virtual Agents
, pp. 500-501
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Hartholt, A.1
Gratch, J.2
Weiss, L.3
Leuski, A.4
Morency, L.-P.5
Marsella, S.6
Liewer, M.7
Thiebaux, M.8
Doraiswamy, P.9
Tsiartas, A.10
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4
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33847332194
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Serious games for language learning: How much game, how much AI?
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Amsterdam, The Netherlands
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W. L. Johnson, H. Vilhjalmsson, and M. Marsella. 2005. Serious games for language learning: How much game, how much AI? In Proceedings of the 12th International Conference on Artificial Intelligence in Education, Amsterdam, The Netherlands.
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(2005)
Proceedings of the 12th International Conference on Artificial Intelligence in Education
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Johnson, W.L.1
Vilhjalmsson, H.2
Marsella, M.3
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5
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0036989614
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Cross-lingual relevance models
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Tampere, Finland
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Victor Lavrenko, Martin Choquette, and W. Bruce Croft. 2002. Cross-lingual relevance models. In Proceedings of the 25th annual international ACM SIGIR conference on Research and development in information retrieval, pages 175-182, Tampere, Finland.
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(2002)
Proceedings of the 25th Annual International ACM SIGIR Conference on Research and Development in Information Retrieval
, pp. 175-182
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Lavrenko, V.1
Choquette, M.2
Bruce Croft, W.3
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6
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70349147726
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A statistical approach for text processing in virtual humans
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Orlando, Florida, USA, December
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Anton Leuski and David Traum. 2008. A statistical approach for text processing in virtual humans. In Proceedings of the 26th Army Science Conference, Orlando, Florida, USA, December.
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(2008)
Proceedings of the 26th Army Science Conference
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Leuski, A.1
Traum, D.2
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9
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84857767065
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Building effective question answering characters
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Sydney, Australia, July
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Anton Leuski, Ronakkumar Patel, David Traum, and Brandon Kennedy. 2006b. Building effective question answering characters. In Proceedings of the 7th SIGdial Workshop on Discourse and Dialogue, Sydney, Australia, July.
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(2006)
Proceedings of the 7th SIGdial Workshop on Discourse and Dialogue
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Leuski, A.1
Patel, R.2
Traum, D.3
Kennedy, B.4
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10
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84863230491
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Dealing with doctors: Virtual humans for non-team interaction training
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Lisbon, Portugal, September
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David Traum, William Swartout, Jonathan Gratch, Stacy Marsella, Patrick Kenney, Eduard Hovy, Shri Narayanan, Ed Fast, Bilyana Martinovski, Rahul Bhagat, Susan Robinson, Andrew Marshall, Dagen Wang, Sudeep Gandhe, and Anton Leuski. 2005. Dealing with doctors: Virtual humans for non-team interaction training. In Proceedings of ACL/ISCA 6th SIGdial Workshop on Discourse and Dialogue, Lisbon, Portugal, September.
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(2005)
Proceedings of ACL/ISCA 6th SIGdial Workshop on Discourse and Dialogue
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Traum, D.1
Swartout, W.2
Gratch, J.3
Marsella, S.4
Kenney, P.5
Hovy, E.6
Narayanan, S.7
Fast, E.8
Martinovski, B.9
Bhagat, R.10
Robinson, S.11
Marshall, A.12
Wang, D.13
Gandhe, S.14
Leuski, A.15
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11
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43349101270
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Talking to virtual humans: Dialogue models and methodologies for embodied conversational agents
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Ipke Wachsmuth and Günther Knoblich, editors Springer
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David Traum. 2008. Talking to virtual humans: Dialogue models and methodologies for embodied conversational agents. In Ipke Wachsmuth and Günther Knoblich, editors, Modeling Communication with Robots and Virtual Humans, pages 296-309. Springer.
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(2008)
Modeling Communication with Robots and Virtual Humans
, pp. 296-309
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Traum, D.1
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