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Volumn Part F129026, Issue , 2003, Pages 205-212

The CAT for efficient 2D and 3D interaction as an alternative to mouse adaptations

Author keywords

Evaluation; Input device; User interface

Indexed keywords

DEGREES OF FREEDOM (MECHANICS); KNOBS; VIRTUAL REALITY;

EID: 84995548432     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1008653.1008689     Document Type: Conference Paper
Times cited : (34)

References (20)
  • 1
    • 0019038072 scopus 로고
    • Put-that-there": Voice and gesture at the graphics interface
    • R. A. Bolt. "Put-That-There": Voice and gesture at the graphics interface. Computer Graphics (Proceedings of ACM SIGGRAPH 80), 14(3): 262-270, 1980.
    • (1980) Computer Graphics (Proceedings of ACM SIGGRAPH 80) , vol.14 , Issue.3 , pp. 262-270
    • Bolt, R.A.1
  • 4
    • 0005257052 scopus 로고    scopus 로고
    • The virtual palette and the virtual remote control panel: A device and an interaction paradigm for projection-based virtual environments
    • IEEE
    • S. Coquillart and G. Wesche. The virtual palette and the virtual remote control panel: A device and an interaction paradigm for projection-based virtual environments. In Proceedings of IEEE Virtual Reality. IEEE, 1999.
    • (1999) Proceedings of IEEE Virtual Reality
    • Coquillart, S.1    Wesche, G.2
  • 9
    • 0032668873 scopus 로고    scopus 로고
    • Hand-held windows: Towards effective 2D interaction in immersive virtual environments
    • IEEE
    • R. W. Lindeman, J. L. Sibert, and J. K. Hahn. Hand-held windows: Towards effective 2D interaction in immersive virtual environments. In Proceedings of IEEE Virtual Reality, pages 205-212. IEEE, 1999.
    • (1999) Proceedings of IEEE Virtual Reality , pp. 205-212
    • Lindeman, R.W.1    Sibert, J.L.2    Hahn, J.K.3
  • 11
    • 0003571142 scopus 로고
    • Doubleday, New York, 1990. Previously published as The Psychology of Everyday Things
    • D. A. Norman. The Design of Everyday Things. Doubleday, New York, 1990. Previously published as The Psychology of Everyday Things, 1988.
    • (1988) The Design of Everyday Things
    • Norman, D.A.1
  • 14
    • 0024112026 scopus 로고
    • Using the bat: A six dimensional mouse for object placement
    • C. Ware and D. Jessome. Using the bat: A six dimensional mouse for object placement. IEEE Computer Graphics and Applications, 8(6): 65-70, 1988.
    • (1988) IEEE Computer Graphics and Applications , vol.8 , Issue.6 , pp. 65-70
    • Ware, C.1    Jessome, D.2
  • 19
    • 0032205766 scopus 로고    scopus 로고
    • User performance in relation to 3D input device design
    • S. Zhai. User performance in relation to 3D input device design. Computer Graphics, 32(4): 50-54, 1998.
    • (1998) Computer Graphics , vol.32 , Issue.4 , pp. 50-54
    • Zhai, S.1
  • 20


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.