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Volumn 11, Issue 6, 2016, Pages 454-461

Commercial gaming devices for stroke upper limb rehabilitation: a survey of current practice

Author keywords

Gaming; rehabilitation; stroke; survey; upper limb

Indexed keywords

ADULT; AGED; DEVICES; FEMALE; HEALTH PERSONNEL ATTITUDE; HUMAN; MALE; MIDDLE AGED; OCCUPATIONAL THERAPIST; PHYSIOTHERAPIST; PROCEDURES; STATISTICS AND NUMERICAL DATA; STROKE REHABILITATION; TIME FACTOR; UPPER LIMB; VIDEO GAME;

EID: 84977513128     PISSN: 17483107     EISSN: 17483115     Source Type: Journal    
DOI: 10.3109/17483107.2015.1005031     Document Type: Article
Times cited : (30)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.