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Volumn 2253, Issue , 2001, Pages 19-26

From virtual environment to virtual community

Author keywords

[No Author keywords available]

Indexed keywords


EID: 84974735906     PISSN: 03029743     EISSN: 16113349     Source Type: Book Series    
DOI: 10.1007/3-540-45548-5_3     Document Type: Conference Paper
Times cited : (6)

References (15)
  • 3
    • 0002274622 scopus 로고    scopus 로고
    • Way finding strategies and behaviors in virtual worlds
    • R.P. Darken & J.L. Silbert. Way finding strategies and behaviors in virtual worlds. CHI’96, 142-149.
    • CHI’96 , pp. 142-149
    • Darken, R.P.1    Silbert, J.L.2
  • 10
    • 38049168159 scopus 로고    scopus 로고
    • Towards communicating agents and avatars in virtual worlds
    • A. de Sousa & J.C. Torres (eds.), Interlaken
    • A. Nijholt & H. Hondorp. Towards communicating agents and avatars in virtual worlds. In: Proc. EUROGRAPHICS 2000, A. de Sousa & J.C. Torres (eds.), August 2000, Interlaken, 91-95.
    • (2000) Proc. EUROGRAPHICS 2000 , pp. 91-95
    • Nijholt, A.1    Hondorp, H.2
  • 11
    • 0033353143 scopus 로고    scopus 로고
    • Deep Matrix: An open technology based virtual environment system
    • G. Reitmayr et al. Deep Matrix: An open technology based virtual environment system. The Visual Computer Journal 15: 395-412, 1999.
    • (1999) The Visual Computer Journal , vol.15 , pp. 395-412
    • Reitmayr, G.1
  • 13
    • 84974669327 scopus 로고    scopus 로고
    • Emotion recognition-based interactive theater – Romeo & Juliet in Hades
    • M. Alberti et al. (eds.)
    • N. Tosa & R. Nakatsu. Emotion recognition-based interactive theater – Romeo & Juliet in Hades. Proc. EUROGRAPHICS’99, M. Alberti et al. (eds.), 179-182.
    • Proc. EUROGRAPHICS’99 , pp. 179-182
    • Tosa, N.1    Nakatsu, R.2
  • 15
    • 84974681920 scopus 로고    scopus 로고
    • An embodied virtual face-to-face communication system with virtual actor and virtual wave for human interaction sharing
    • Orlando, USA
    • T. Watanabe, M. Okubo & Y. Ishii. An embodied virtual face-to-face communication system with virtual actor and virtual wave for human interaction sharing. In: Proc. 4th World Multiconference on Systemics, Cybernetics and Informatics (SCI'00), Vol. 3, Orlando, USA, 146-151, 2000.
    • (2000) Proc. 4Th World Multiconference on Systemics, Cybernetics and Informatics (SCI'00) , vol.3 , pp. 146-151
    • Watanabe, T.1    Okubo, M.2    Ishii, Y.3


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.