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Volumn 22, Issue 2, 2016, Pages 184-193

A game plan: Gamification design principles in mHealth applications for chronic disease management

Author keywords

consumer health; health informatics; innovation; mHealth; patient engagement

Indexed keywords

CHRONIC DISEASE; DISEASE MANAGEMENT; HUMAN; MOBILE APPLICATION; MOBILE PHONE; REWARD; SELF CARE; TELEMEDICINE; UTILIZATION; VIDEO GAME;

EID: 84971324311     PISSN: 14604582     EISSN: 17412811     Source Type: Journal    
DOI: 10.1177/1460458214537511     Document Type: Article
Times cited : (273)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.