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Volumn Part F129135, Issue , 2000, Pages 67-74

An immersive modeling system for 3D free-form design using implicit surfaces

Author keywords

CAD; Head mounted displays; Implicit surfaces; Solid modeling; Virtual reality

Indexed keywords

COMPUTER GRAPHICS; DEFORMATION; HELMET MOUNTED DISPLAYS; VIRTUAL REALITY;

EID: 84963519259     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/502390.502404     Document Type: Conference Paper
Times cited : (16)

References (26)
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    • M. R. Mine. Working in a virtual world: Interaction techniques used in the chapel hill immersive modeling program. In UNC Chapel Hill Computer Science Technical Report TR96-029, 1996.
    • (1996) UNC Chapel Hill Computer Science Technical Report TR96-029
    • Mine, M.R.1
  • 8
    • 84991093034 scopus 로고
    • Sculpting: An interactive volumetric modeling technique
    • T. A. Galyean and J. F. Hughes. Sculpting: An interactive volumetric modeling technique. In Proc. ACM SIGGRAPH '91, pages 267-274, 1991.
    • (1991) Proc. ACM SIGGRAPH '91 , pp. 267-274
    • Galyean, T.A.1    Hughes, J.F.2
  • 17
    • 1442273282 scopus 로고    scopus 로고
    • Animation and special effects
    • J. Bloomenthal, editor, Morgan Kaufmann Publishers
    • B. Wyvill. Animation and special effects. In J. Bloomenthal, editor, Introduction to Implicit Surfaces, pages 242-269. Morgan Kaufmann Publishers, 1997.
    • (1997) Introduction to Implicit Surfaces , pp. 242-269
    • Wyvill, B.1
  • 19
    • 0030384948 scopus 로고    scopus 로고
    • Sphere tracing: A geometric method for the antialiased ray tracing of implicit surfaces
    • J. C. Hart. Sphere tracing: A geometric method for the antialiased ray tracing of implicit surfaces. The Visual Computer, 12(10):527-545, 1996.
    • (1996) The Visual Computer , vol.12 , Issue.10 , pp. 527-545
    • Hart, J.C.1
  • 20
    • 84905581023 scopus 로고    scopus 로고
    • Ray tracing implicit surfaces
    • J. Bloomenthal, editor, Morgan Kaufmann Publishers
    • G. Wyvill. Ray tracing implicit surfaces. In J. Bloomenthal, editor, Introduction to Implicit Surfaces, pages 166-195. Morgan Kaufmann Publishers, 1997.
    • (1997) Introduction to Implicit Surfaces , pp. 166-195
    • Wyvill, G.1
  • 21
    • 0345800335 scopus 로고
    • Adaptive sampling of implicit surfaces for interactive modeling and animation
    • M. Desbrun, N. Tsingos, and M. P. Gascuel. Adaptive sampling of implicit surfaces for interactive modeling and animation. In Proc. implicit Surfaces '95, pages 171-185, 1995.
    • (1995) Proc. Implicit Surfaces '95 , pp. 171-185
    • Desbrun, M.1    Tsingos, N.2    Gascuel, M.P.3
  • 22
    • 0001287167 scopus 로고
    • An implicit surface polygonizer
    • P. Heckbert, editor, Academic Press
    • J. Bloomenthal. An implicit surface polygonizer. In P. Heckbert, editor, Graphics Gems IV, pages 324-349. Academic Press, 1994.
    • (1994) Graphics Gems IV , pp. 324-349
    • Bloomenthal, J.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.