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Volumn 1558, Issue , 1999, Pages 167-182

A neural network program of tsume-go

Author keywords

Back propagation; Neural network; Tsume go; Unique solution

Indexed keywords

APPLICATION PROGRAMS; BACKPROPAGATION; COMPUTER GAMES; NETWORK LAYERS; NEURAL NETWORKS; NEURONS;

EID: 84956869486     PISSN: 03029743     EISSN: 16113349     Source Type: Book Series    
DOI: 10.1007/3-540-48957-6_10     Document Type: Conference Paper
Times cited : (1)

References (11)
  • 1
    • 0022471098 scopus 로고
    • Learning representations by backpropagating errors
    • D.E. Rumelhart, G.E. Hinton, and R.J. Williams. Learning representations by backpropagating errors. Nature, vol. 323, pp. 533-536, 1986.
    • (1986) Nature , vol.323 , pp. 533-536
    • Rumelhart, D.E.1    Hinton, G.E.2    Williams, R.J.3
  • 5
    • 0001814177 scopus 로고    scopus 로고
    • About problems in generalizing a tsumego program to open positions
    • Hakone
    • T. Wolf. About problems in generalizing a tsumego program to open positions. Proceedings of the 3rd Game Programming Workshop, Hakone, pp.20-26, 1996.
    • (1996) Proceedings of the 3Rd Game Programming Workshop , pp. 20-26
    • Wolf, T.1
  • 6
    • 84956862665 scopus 로고
    • (in Japanese). Seibidou Shuppan, ISBN4- 415-04423-9
    • A. Tozawa. Tsume-go for 9-kyu to 1-kyu, (in Japanese). Seibidou Shuppan, ISBN4- 415-04423-9, 1992.
    • (1992) Tsume-Go for 9-Kyu to 1-Kyu
    • Tozawa, A.1
  • 11
    • 4243731557 scopus 로고    scopus 로고
    • (in Japanese). Ph.D. thesis, Graduate School of Information Science, Tohoku University
    • N. Sasaki. The Neural Network Programs for Games, (in Japanese). Ph.D. thesis, Graduate School of Information Science, Tohoku University, 1998.
    • (1998) The Neural Network Programs for Games
    • Sasaki, N.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.