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Volumn , Issue , 2000, Pages 338-

Collision adaptive particle systems

Author keywords

Adaptive systems; Computational efficiency; Deformable models; Facial animation; Numerical analysis; Particle collisions; Solid modeling; Springs; Surface fitting; Textiles

Indexed keywords

ADAPTIVE SYSTEMS; COMPUTATIONAL EFFICIENCY; DEFORMATION; NUMERICAL ANALYSIS; SPRINGS (COMPONENTS); TEXTILES;

EID: 84949516607     PISSN: 15504085     EISSN: None     Source Type: Journal    
DOI: 10.1109/PCCGA.2000.883957     Document Type: Article
Times cited : (5)

References (11)
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    • Large steps in cloth simulation
    • M. Cohen, editor, ACM SIGGRAPH, Addison Wesley, July
    • D. Baraff and A. Witkin. Large steps in cloth simulation. In M. Cohen, editor, SIGGRAPH 98 Conference Proceedings, Annual Conference Series, pages 43-54. ACM SIGGRAPH, Addison Wesley, July 1998. ISBN 0-89791-999-8
    • (1998) SIGGRAPH 98 Conference Proceedings, Annual Conference Series , pp. 43-54
    • Baraff, D.1    Witkin, A.2
  • 2
    • 85022124864 scopus 로고
    • Predicting the drape of woven cloth using interacting particles
    • A. Glassner, editor, Proceedings of SIGGRAPH '94 (Orlando, Florida, July 24-29, 1994), ACM SIGGRAPH, ACM Press, July
    • D. E. Breen, D. H. House, and M. J. Wozny. Predicting the drape of woven cloth using interacting particles. In A. Glassner, editor, Proceedings of SIGGRAPH '94 (Orlando, Florida, July 24-29, 1994), Computer Graphics Proceedings, Annual Conference Series, pages 365-372. ACM SIGGRAPH, ACM Press, July 1994. ISBN0-89791-667-0
    • (1994) Computer Graphics Proceedings, Annual Conference Series , pp. 365-372
    • Breen, D.E.1    House, D.H.2    Wozny, M.J.3
  • 7
    • 0002020986 scopus 로고    scopus 로고
    • Collision and self-collision handling in cloth model dedicated to design garments
    • Canadian Information Processing Society, Canadian Human-Computer Communications Society, May
    • X. Provot. Collision and self-collision handling in cloth model dedicated to design garments. In Graphics Interface '97, pages 177-189. Canadian Information Processing Society, Canadian Human-Computer Communications Society, May 1997
    • (1997) Graphics Interface '97 , pp. 177-189
    • Provot, X.1
  • 8
    • 0020779822 scopus 로고
    • Particle systems - A technique for modeling a class of fuzzy objects
    • July
    • W. T. Reeves. Particle systems - A technique for modeling a class of fuzzy objects. Computer Graphics, 17(3):359-376, July 1983
    • (1983) Computer Graphics , vol.17 , Issue.3 , pp. 359-376
    • Reeves, W.T.1
  • 9
    • 84940605935 scopus 로고    scopus 로고
    • Triangle: Engineering a 2D Quality Mesh Generator and Delaunay Triangulator
    • M. C. Lin and D. Manocha, editors, Applied Computational Geometry: Towards Geometric Engineering, Springer-Verlag, May From the First ACM Workshop on Applied Computational Geometry
    • J. R. Shewchuk. Triangle: Engineering a 2D Quality Mesh Generator and Delaunay Triangulator. In M. C. Lin and D. Manocha, editors, Applied Computational Geometry: Towards Geometric Engineering, volume 1148 of Lecture Notes in Computer Science, pages 203-222. Springer-Verlag, May 1996. From the First ACM Workshop on Applied Computational Geometry
    • (1996) Lecture Notes in Computer Science , vol.1148 , pp. 203-222
    • Shewchuk, J.R.1
  • 11
    • 84989549418 scopus 로고
    • Efficient self-collision detection on smoothly discretized surface animations using geometrical shape regularity
    • P. Volino and N. Magnenat-Thalmann. Efficient self-collision detection on smoothly discretized surface animations using geometrical shape regularity. In EuroGraphics, volume 13, pages 155-166, 1994
    • (1994) EuroGraphics , vol.13 , pp. 155-166
    • Volino, P.1    Magnenat-Thalmann, N.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.