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Volumn , Issue , 1988, Pages 21-30

The triangle processor and normal vector shader: A VLSI system for high performance graphics

Author keywords

Graphics VLSL; Hardware lighting models; Interpolation; Real time image display; Shading; Triangle processor

Indexed keywords

DIGITAL ARITHMETIC; INTERACTIVE COMPUTER GRAPHICS; INTERPOLATION; LIGHT SOURCES; MEMORY ARCHITECTURE; PIPELINES; TEXTURES; THREE DIMENSIONAL DISPLAYS; VLSI CIRCUITS;

EID: 84946732950     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (60)

References (0)
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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.