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Volumn , Issue , 1993, Pages 231-237

Hierarchical Z-buffer visibility

Author keywords

Octree; Pyramid; Spatial Coherence; Temporal Coherence; Z Buffer

Indexed keywords

DATA STRUCTURES; GEOMETRY; RENDERING (COMPUTER GRAPHICS); VISIBILITY;

EID: 84945372994     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/166117.166147     Document Type: Conference Paper
Times cited : (79)

References (16)
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  • 8
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    • Spacetime ray tracing for animation
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    • A. Glassner. Spacetime ray tracing for animation. IEEE CG&A, 8(3):60-70, March 1988.
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  • 10
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  • 14
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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.