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Volumn 2043, Issue , 2001, Pages 203-214
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A design pattern for state machines and concurrent activities
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Author keywords
Design patterns; Entity life modeling; Protected objects; State machines
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Indexed keywords
ARTIFICIAL INTELLIGENCE;
COMPUTER SCIENCE;
COMPUTERS;
CONCURRENT ACTIVITIES;
CONCURRENT DESIGN;
DESIGN PATTERNS;
ENTITY-LIFE MODELING;
OBJECT ORIENTED ANALYSIS AND DESIGN;
PROTECTED OBJECT;
REAL-TIME SOFTWARE;
STATE MACHINE;
OBJECT ORIENTED PROGRAMMING;
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EID: 84944411835
PISSN: 03029743
EISSN: 16113349
Source Type: Book Series
DOI: 10.1007/3-540-45136-6_16 Document Type: Conference Paper |
Times cited : (5)
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References (12)
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