메뉴 건너뛰기




Volumn 2003-January, Issue , 2003, Pages 133-140

Maintaining usability during 3D placement despite delay

Author keywords

Analysis of variance; Computer science; Delay effects; Human factors; Personal communication networks; Statistical analysis; Time measurement; Usability; Virtual environment

Indexed keywords

AMPHIBIOUS VEHICLES; ANALYSIS OF VARIANCE (ANOVA); COMPUTER SCIENCE; CONTROL SYSTEM SYNTHESIS; HUMAN ENGINEERING; PERSONAL COMMUNICATION SYSTEMS; STATISTICAL METHODS; TELECOMMUNICATION NETWORKS; TIME MEASUREMENT;

EID: 84941570962     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/VR.2003.1191131     Document Type: Conference Paper
Times cited : (13)

References (11)
  • 2
    • 46649087024 scopus 로고
    • The information capacity of the human motor system in controlling the amplitude of movement
    • Fitts, P. The information capacity of the human motor system in controlling the amplitude of movement. J. Exp. Psychology, 47, 6, 381-381. 1954.
    • (1954) J. Exp. Psychology , vol.47 , Issue.6 , pp. 381
    • Fitts, P.1
  • 4
    • 0000681369 scopus 로고
    • Movement time prediction in human-computer interfaces
    • Baeker, R., B. Buxton, J. Grudin & S. Greenberg (Eds.). (2nd ed.), Morgan Kaufman: Los Altos, CA
    • MacKenzie, S. Movement time prediction in humancomputer interfaces. In Baeker, R., B. Buxton, J. Grudin & S. Greenberg (Eds.). Readings in human-computer interaction (2nd ed.), 483-493. Morgan Kaufman: Los Altos, CA, 1995.
    • (1995) Readings in Human-computer Interaction , pp. 483-493
    • MacKenzie, S.1
  • 5
    • 0027875406 scopus 로고
    • Lag as a determinant of human performance in interactive systems
    • MacKenzie, S. & C. Ware. Lag as a determinant of human performance in interactive systems. Proc. INTERCHI Conf. on Human Factors, 488-493. 1993.
    • (1993) Proc. INTERCHI Conf. on Human Factors , pp. 488-493
    • MacKenzie, S.1    Ware, C.2
  • 6
    • 84976783616 scopus 로고
    • Reaching for objects in VR displays: Lag and frame rate
    • Ware, C. & R. Balakrishnan, R. Reaching for objects in VR displays: lag and frame rate. ACM Trans. Computer-Human Interaction, 1, 4, 331-357. 1994.
    • (1994) ACM Trans. Computer-Human Interaction , vol.1 , Issue.4 , pp. 331-357
    • Ware, C.1    Balakrishnan, R.2
  • 10
    • 0000132844 scopus 로고
    • The effects of control dynamics on performance
    • Boff, K., L. Kaufmann & J. Thomas (Eds.), Wiley: New York, NY
    • Wickens, C.D. The effects of control dynamics on performance. In Boff, K., L. Kaufmann & J. Thomas (Eds.), Handbook of Human Perception and Performance, vol. II. 39.1-39.60. Wiley: New York, NY. 1986.
    • (1986) Handbook of Human Perception and Performance , vol.2 , pp. 39.1-39.60
    • Wickens, C.D.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.