-
1
-
-
84938917399
-
-
[Online]
-
[Online]. Available: http://www.appannie.com/
-
-
-
-
2
-
-
84938905481
-
-
[Online]
-
[Online]. Available: http://www.slideshare.net/3DTablet/top-5-android- 3d-tablet-2013
-
-
-
-
3
-
-
84877913290
-
Cloud mobile gaming: Modeling and measuring user experience in mobile wireless networks
-
16.1
-
S. Wang and S. Dey, "Cloud mobile gaming: modeling and measuring user experience in mobile wireless networks, " ACM SIGMOBILE Mobile Comput. Commun. Rev. 16.1, pp. 10-21, 2012.
-
(2012)
ACM SIGMOBILE Mobile Comput. Commun. Rev
, pp. 10-21
-
-
Wang, S.1
Dey, S.2
-
4
-
-
79551630808
-
Rendering adaptation to address communication and computation constraints in cloud mobile gaming
-
Miami, FL, USA, Dec
-
S. Wang and S. Dey, "Rendering adaptation to address communication and computation constraints in cloud mobile gaming, " in Proc. IEEE Global Commun. Conf. (GLOBECOM'10), Miami, FL, USA, Dec. 2010, pp. 1-6.
-
(2010)
Proc. IEEE Global Commun. Conf. (GLOBECOM'10)
, pp. 1-6
-
-
Wang, S.1
Dey, S.2
-
5
-
-
84859891634
-
Modeling, characterizing, and enhancing user experience in cloud mobile rendering
-
Maui, HI, USA, Jan
-
Y. Liu, S. Wang, and S. Dey, "Modeling, characterizing, and enhancing user experience in cloud mobile rendering, " in Proc. IEEE Int. Conf. Comput., Netw., Commun. (ICNC'12), Maui, HI, USA, Jan. 2012.
-
(2012)
Proc. IEEE Int. Conf. Comput., Netw., Commun. (ICNC'12)
-
-
Liu, Y.1
Wang, S.2
Dey, S.3
-
6
-
-
0344274518
-
Pathchirp: Efficient available bandwidth estimation for network paths
-
Apr
-
V. Ribeiro, R. Riedi, R. Baraniuk, J. Navratil, and L. Cottrell, "Pathchirp: Efficient available bandwidth estimation for network paths, " in Proc. Passive Active Meas. Workshop, Apr. 2003, vol. 4.
-
(2003)
Proc. Passive Active Meas. Workshop
, vol.4
-
-
Ribeiro, V.1
Riedi, R.2
Baraniuk, R.3
Navratil, J.4
Cottrell, L.5
-
7
-
-
34250783932
-
Real-time measurement of end-to-end available bandwidth using Kalman filtering
-
Apr
-
S. Ekelin, M. Nilsson, E. Hartikainen, A. Johnsson, J. E. Mangs, B. Melander, and M. Bjorkman, "Real-time measurement of end-to-end available bandwidth using Kalman filtering, " in Proc. 10th IEEE/IFIP Netw. Operat. Manage. Symp. (NOMS '06), Apr. 2006, pp. 73-84.
-
(2006)
Proc. 10th IEEE/IFIP Netw. Operat. Manage. Symp. (NOMS '06)
, pp. 73-84
-
-
Ekelin, S.1
Nilsson, M.2
Hartikainen, E.3
Johnsson, A.4
Mangs, J.E.5
Melander, B.6
Bjorkman, M.7
-
8
-
-
84455169127
-
Measuring the latency of cloud gaming systems
-
K. T. Chen, Y. C. Chang, P. H. Yseng, C. Y. Huang, and C. L. Lei, "Measuring the latency of cloud gaming systems, " in Proc. 19th ACM Int. Conf. Multimedia (MM'11), 2011.
-
(2011)
Proc. 19th ACM Int. Conf. Multimedia (MM'11)
-
-
Chen, K.T.1
Chang, Y.C.2
Yseng, P.H.3
Huang, C.Y.4
Lei, C.L.5
-
9
-
-
84938922592
-
-
Online
-
[Online]. Available: http://www.planeshift.it/
-
-
-
-
10
-
-
77951617207
-
Modeling and characterizing user experience in a cloud server based mobile gaming approach
-
Honolulu, HI, USA
-
S. Wang and S. Dey, "Modeling and characterizing user experience in a cloud server based mobile gaming approach, " in Proc. IEEE Global Commun. Conf. (GLOBECOM'09), Honolulu, HI, USA, 2009, pp. 1-7.
-
(2009)
Proc. IEEE Global Commun. Conf. (GLOBECOM'09)
, pp. 1-7
-
-
Wang, S.1
Dey, S.2
-
11
-
-
70449659787
-
An overview of available and emerging 3D video formats and depth enhanced stereo as efficient generic solution
-
A. Smolic, M. Karsten, M. Philipp, K. Peter, and W. Thomas, "An overview of available and emerging 3D video formats and depth enhanced stereo as efficient generic solution, " in Proc. IEEE Picture Coding Symp. (PCS '09), 2009, pp. 1-4.
-
(2009)
Proc. IEEE Picture Coding Symp. (PCS '09)
, pp. 1-4
-
-
Smolic, A.1
Karsten, M.2
Philipp, M.3
Peter, K.4
Thomas, W.5
-
12
-
-
79957586248
-
Evaluation of asymmetric stereo video coding and rate scaling for adaptive 3D video streaming
-
57.2
-
G. Saygili, C. G. Cihat, and A. M. Tekalp, "Evaluation of asymmetric stereo video coding and rate scaling for adaptive 3D video streaming, " IEEE Trans. Broadcasting 57.2, pp. 593-601, 2011.
-
(2011)
IEEE Trans. Broadcasting
, pp. 593-601
-
-
Saygili, G.1
Cihat, C.G.2
Tekalp, A.M.3
-
15
-
-
84938929645
-
-
[Online]
-
[Online]. Available: http://www.mathworks.com/matlabcentral/fileexchange/ authors/1182
-
-
-
-
16
-
-
79959723009
-
Developing cloud business models: A case study on cloud gaming
-
28.4
-
A. Ojala and P. Tyrvainen, "Developing cloud business models: A case study on cloud gaming, " IEEE Software, 28.4, pp. 42-47, 2011.
-
(2011)
IEEE Software
, pp. 42-47
-
-
Ojala, A.1
Tyrvainen, P.2
-
17
-
-
84883781754
-
Future of cloud gaming: Industry leaders' thoughts
-
J. Gaudiosi, "Future of cloud gaming: Industry leaders' thoughts, " FC Business Intelligence, 2011.
-
(2011)
FC Business Intelligence
-
-
Gaudiosi, J.1
-
18
-
-
63149097273
-
Cloud computing's killer app: Gaming
-
Mar
-
P. E. Ross, "Cloud computing's killer app: Gaming, " IEEE Spectrum, vol. 46, no. 3, p. 14, Mar. 2009.
-
(2009)
IEEE Spectrum
, vol.46
, Issue.3
, pp. 14
-
-
Ross, P.E.1
-
19
-
-
80052369174
-
An evaluation of QoE in cloud gaming based on subjective tests
-
M. Jarschel, D. Schlosser, S. Scheuring, and T. Hoßfeld, "An evaluation of QoE in cloud gaming based on subjective tests, " in Proc. IEEE Int. Conf. Innovative Mobile and Internet Services in Ubiquitous Comput. (IMIS'11), 2011, pp. 330-335.
-
(2011)
Proc. IEEE Int. Conf. Innovative Mobile and Internet Services in Ubiquitous Comput. (IMIS'11)
, pp. 330-335
-
-
Jarschel, M.1
Schlosser, D.2
Scheuring, S.3
Hoßfeld, T.4
-
20
-
-
84859799995
-
Challenges of QoE management for cloud applications
-
Apr
-
T. Hobfeld, R. Schatz, M. Varela, and C. Timmerer, "Challenges of QoE management for cloud applications, " IEEE Commun. Mag., vol. 50, no. 4, pp. 28-36, Apr. 2012.
-
(2012)
IEEE Commun. Mag
, vol.50
, Issue.4
, pp. 28-36
-
-
Hobfeld, T.1
Schatz, R.2
Varela, M.3
Timmerer, C.4
-
21
-
-
84882945669
-
Addressing response time of cloud-based mobile applications
-
S. Dey, Y. Liu, S. Wang, and Y. Lu, "Addressing response time of cloud-based mobile applications, " in Proc. ACM 1st Int.Workshop Mobile Cloud Comput. Netw., 2013, pp. 3-10.
-
(2013)
Proc. ACM 1st Int.Workshop Mobile Cloud Comput. Netw
, pp. 3-10
-
-
Dey, S.1
Liu, Y.2
Wang, S.3
Lu, Y.4
-
22
-
-
84938913002
-
-
[Online]
-
[Online]. Available: http://journal.iis.sinica.edu.tw/paper/1/130146-2. pdf?cd=52C7BB7E94E9D111F
-
-
-
-
23
-
-
33644997080
-
Motion adaptive intra refresh for the H. 264 video coding standard
-
Feb
-
R. Schreier and A. Rothermel, "Motion adaptive intra refresh for the H. 264 video coding standard, " IEEE Trans. Consumer Electron., vol. 52, no. 1, pp. 249-253, Feb. 2006.
-
(2006)
IEEE Trans. Consumer Electron
, vol.52
, Issue.1
, pp. 249-253
-
-
Schreier, R.1
Rothermel, A.2
-
24
-
-
0025626811
-
Solution of mixed-discrete structural optimization problems with a new sequential linearization algorithm
-
M. Bremicker, P. Y. Papalambros, and H. T. Loh, "Solution of mixed-discrete structural optimization problems with a new sequential linearization algorithm, " Comput. Structures 37, no. 4, pp. 451-461, 1990.
-
(1990)
Comput. Structures
, vol.37
, Issue.4
, pp. 451-461
-
-
Bremicker, M.1
Papalambros, P.Y.2
Loh, H.T.3
-
25
-
-
84877884178
-
Adaptive mobile cloud computing to enable rich mobile multimedia applications
-
Jun
-
S. Wang and S. Dey, "Adaptive mobile cloud computing to enable rich mobile multimedia applications, " IEEE Trans.Multimedia, vol. 15, no. 4, pp. 870-883, Jun. 2013.
-
(2013)
IEEE Trans.Multimedia
, vol.15
, Issue.4
, pp. 870-883
-
-
Wang, S.1
Dey, S.2
-
26
-
-
84897021995
-
-
[Online]
-
Broadsides [Online]. Available: http://cse125.ucsd.edu/cse125/2012/ cse125g1/
-
Broadsides
-
-
-
27
-
-
84938921290
-
-
[Online]
-
[Online]. Available: http://www.apposite-tech.com/index.html
-
-
-
-
28
-
-
84897028697
-
Content-aware modeling and enhancing user experience in cloud mobile rendering and streaming
-
Mar
-
Y. Liu, S. Wang, and S. Dey, "Content-aware modeling and enhancing user experience in cloud mobile rendering and streaming, " IEEE J. Emerg. Sel. Topics Circuits Syst., vol. 4, no. 1, pp. 43-56, Mar. 2014.
-
(2014)
IEEE J. Emerg. Sel. Topics Circuits Syst
, vol.4
, Issue.1
, pp. 43-56
-
-
Liu, Y.1
Wang, S.2
Dey, S.3
-
29
-
-
3042705697
-
Approximations for bursty (and smoothed) arrival queueing delays based on generalized peakedness
-
Kyoto, Japan
-
A. E. Eckberg, "Approximations for bursty (and smoothed) arrival queueing delays based on generalized peakedness, " in Proc. 11th Int. Teletraffic Congr., Kyoto, Japan, 1985.
-
(1985)
Proc. 11th Int. Teletraffic Congr
-
-
Eckberg, A.E.1
-
30
-
-
0024480587
-
Measurements and approximations to describe the offered traffic and predict the average workload in a single server queue
-
Jan
-
K. W. Fendick and W. Whitt, "Measurements and approximations to describe the offered traffic and predict the average workload in a single server queue, " Proc. IEEE, vol. 77, no. 1, pp. 171-194, Jan. 1989.
-
(1989)
Proc. IEEE
, vol.77
, Issue.1
, pp. 171-194
-
-
Fendick, K.W.1
Whitt, W.2
-
31
-
-
80052369174
-
An evaluation of QoE in cloud gaming based on subjective tests
-
M. Jarschel, S. Daniel, S. Sven, and H. Tobias, "An evaluation of QoE in cloud gaming based on subjective tests, " in Proc. IEEE Int. Conf. Innovative Mobile Internet Services Ubiquitous Comput. (IMIS'11), 2011, pp. 330-335.
-
(2011)
Proc. IEEE Int. Conf. Innovative Mobile Internet Services Ubiquitous Comput. (IMIS'11)
, pp. 330-335
-
-
Jarschel, M.1
Daniel, S.2
Sven, S.3
Tobias, H.4
-
32
-
-
84925681282
-
Platform for real-time subjective assessment of interactive multimedia applications
-
B. Vankeirsbilck, D. Verslype, N. Staelens, P. Simoens, C. Develder, P. Demeester, C. Develder, P. Demeester, F. De Turck, and B. Dhoedt, "Platform for real-time subjective assessment of interactive multimedia applications, " Multimedia Tools Applicat., pp. 1-27, 2013.
-
(2013)
Multimedia Tools Applicat
, pp. 1-27
-
-
Vankeirsbilck, B.1
Verslype, D.2
Staelens, N.3
Simoens, P.4
Develder, C.5
Demeester, P.6
Develder, C.7
Demeester, P.8
De Turck, F.9
Dhoedt, B.10
-
33
-
-
84883483929
-
Quality of experience driven control of interactive media stream parameters
-
B. Vankeirsbilck, T. Verbelen, D. Verslype, N. Staelens, F. De Turck, P. Demeester, and B. Dhoedt, "Quality of experience driven control of interactive media stream parameters, " in Proc. IFIP/IEEE Int. Symp. Integr. Netw. Manage. (IM '13), pp. 1282-1287.
-
Proc. IFIP/IEEE Int. Symp. Integr. Netw. Manage. (IM '13)
, pp. 1282-1287
-
-
Vankeirsbilck, B.1
Verbelen, T.2
Verslype, D.3
Staelens, N.4
De Turck, F.5
Demeester, P.6
Dhoedt, B.7
-
34
-
-
84899669082
-
Will mobile cloud gaming work? Findings on latency, energy, and cost
-
Washington, DC, USA
-
U. Lampe, R. Hans, and R. Steinmetz, "Will mobile cloud gaming work? findings on latency, energy, and cost, " in Proc. IEEE 2nd Inter. Conf. Mobile Services (MS'13), Washington, DC, USA, pp. 960-961.
-
Proc. IEEE 2nd Inter. Conf. Mobile Services (MS'13)
, pp. 960-961
-
-
Lampe, U.1
Hans, R.2
Steinmetz, R.3
|