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Volumn 2008-January, Issue , 2008, Pages 25-30

Funchal 500 years: Learning through role play games

Author keywords

Historical environment; Interactive game; Learning; Role play game

Indexed keywords


EID: 84938589113     PISSN: 20490992     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Review
Times cited : (14)

References (10)
  • 2
    • 37749023271 scopus 로고    scopus 로고
    • Game Ethics - Homo Ludens as a Computer Game Designer and Consumer
    • 12/2005
    • Dodig-Crnkovic G. Larsson & T.(2005). "Game Ethics - Homo Ludens as a Computer Game Designer and Consumer". International Review of Information Ethics. Vol. 4 (12/2005). pp. 19-23.
    • (2005) International Review of Information Ethics , vol.4 , pp. 19-23
    • Dodig-Crnkovic, G.1    Larsson, T.2
  • 3
    • 33751513124 scopus 로고    scopus 로고
    • Digital Game-Based Learning: It's Not Just the digital Natives Who are Restless
    • n° 2 (March/April
    • Van Eck Richard (2006). "Digital Game-Based Learning: It's Not Just the digital Natives Who are Restless". EDUCAUSE Review, vol. 41, n° 2 (March/April 2006). http://www.educase.edu/LibraryDetailPage/666?ID=ERM0620.
    • (2006) EDUCAUSE Review , vol.41
    • Richard, V.E.1
  • 4
    • 84855721130 scopus 로고    scopus 로고
    • Game. (n.d), Retrieved 14:24, September 02 2006 from
    • Game. (n.d). In Wikipedia, The Free Encyclopedia. Retrieved 14:24, September 02 2006 from http://pt.wikipedia.pt/jogo
    • Wikipedia, The Free Encyclopedia
  • 6
    • 84938660162 scopus 로고    scopus 로고
    • 9 th International Conference Ludoteca. Calouste Gulbenkian Foundation. Lisbon
    • Mealha O. (2002). Ludicidade and New Technologies. In: 9 th International Conference Ludoteca. Calouste Gulbenkian Foundation. Lisbon.
    • (2002) Ludicidade and New Technologies
    • Mealha, O.1
  • 7
    • 44949165597 scopus 로고    scopus 로고
    • Retrieved 12:00, March 19, 2008 from
    • Oblinger D. (2006).Simulations, Games, and Learning. Retrieved 12:00, March 19, 2008 from http://net.educause.edu/ir/library/pdf/ELI3004.pdf.
    • (2006) Simulations, Games, and Learning
    • Oblinger, D.1
  • 8
    • 84855721130 scopus 로고    scopus 로고
    • March 21, Retrieved 14:47, March 24, 2008, from
    • Rapid application development. (2008, March 21). In Wikipedia, The Free Encyclopedia. Retrieved 14:47, March 24, 2008, from http://en.wikipedia.org/w/index.php?title=Rapid_application_development&oldid=199777300.
    • (2008) Wikipedia, The Free Encyclopedia
  • 9
    • 84938660163 scopus 로고    scopus 로고
    • The New Technologies of Information and the Distance Education
    • Rosini A. M. (2007). The New Technologies of Information and the Distance Education, Thomson Learning.
    • (2007) Thomson Learning
    • Rosini, A.M.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.