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An overview of and rationale for changes proposed for pathological gambling in DSM-5
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Longman H, O’Connor E, Obst P. The effect of social support derived from World of Warcraft on negative psychological symptoms. Cyberpsychol Behav. 2009;12(5):563–6.
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Problematic video game use: estimated prevalence and associations with mental and physical health
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PID: 21342010
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Mentzoni RA, Brunborg GS, Molde H, Myrseth H, Skouverøe KJ, Hetland J, Pallesen S. Problematic video game use: estimated prevalence and associations with mental and physical health. Cyberpsychol Behav Soc Netw. 2011;14(10):591–6.
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Haagsma MC, Pieterse ME, Peters O. The prevalence of problematic video gamers in the Netherlands. Cyberpsychol Behav Soc Netw. 2012;15(3):162–8.
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Porter G, Starcevic V, Berle D, Fenech P. Recognizing problem video game use. Aust N Z J Psychiatry. 2010;44(2):120–8.
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Rehbein F, Kleimann M, Mössle T. Prevalence and risk factors of video game dependency in adolescence: results of a German nationwide survey. Cyberpsychol Behav Soc Netw. 2010;13(3):269–77.
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Smyth JM. Beyond self-selection in video game play: an experimental examination of the consequences of massively multiplayer online role-playing game play. Cyberpsychol Behav. 2007;10(5):717–21.
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PID: 24456155, This paper describes the rationale for the diagnosis and criteria included in DSM-5
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Petry NM, Rehbein F, Gentile DA, Lemmens JS, Rumpf HJ, Mößle T et al. An international consensus for assessing Internet gaming disorder using the new DSM-5 approach. Addiction. 2014;109(9):1399–406. This paper describes the rationale for the diagnosis and criteria included in DSM-5.
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Ko CH, Yen JY, Chen SH, Wang PW, Chen CS, Yen CF. Evaluation of the diagnostic criteria of Internet gaming disorder in the DSM-5 among young adults in Taiwan. J Psychiatr Res. 2014;53:103–10. This study applied the DSM-5 criteria to a clinical population.
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Rehbein F, Kleimann M, Mößle T et al. Prevalence of Internet gaming disorder in German adolescents: diagnostic contribution of the nine DSM-5 criteria in a statewide representative sample. Addiction. 2015;110(5):842–51. This study evaluated the DSM-5 criteria in a school-aged population.
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Lemmens JS, Valkenburg PM, Gentile DA. The Internet gaming disorder scale. Psychol Assess. 2015, in press. This study evaluated the DSM-5 criteria in a sample of adolescents and young adults
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Lemmens JS, Valkenburg PM, Gentile DA. The Internet gaming disorder scale. Psychol Assess. 2015, in press. This study evaluated the DSM-5 criteria in a sample of adolescents and young adults.
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