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Volumn , Issue , 2003, Pages 63-71
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Access network delay in networked games
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Author keywords
Access Networks; Delay; Quality of Service (QoS)
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Indexed keywords
ASYMMETRIC DIGITAL SUBSCRIBER LINES (ADSL);
MODEMS;
PERSONAL COMMUNICATION SYSTEMS;
TELEPHONE LINES;
ACCESS NETWORK;
ACCESS TECHNOLOGY;
DELAY;
END TO END DELAY;
LABORATORY SET-UP;
LINK CAPACITIES;
NETWORKED GAMES;
ON-LINE GAMES;
QUALITY OF SERVICE;
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EID: 84937006817
PISSN: None
EISSN: None
Source Type: Conference Proceeding
DOI: 10.1145/963900.963906 Document Type: Conference Paper |
Times cited : (36)
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References (11)
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