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Volumn 1036, Issue , 2013, Pages 21-24

Native browser support for 3D rendering and physics using WebGL, HTML5 and Javascript

Author keywords

3D objects with physics effects; Client side programming; HTML 5; JavaScript libraries; Physics engines; Rendering engines; Web Graphics Library (WebGL)

Indexed keywords

COMPUTER GAMES; COMPUTER GRAPHICS; ENGINES; HIGH LEVEL LANGUAGES; HTML; INFORMATION SCIENCE; LIBRARIES; RENDERING (COMPUTER GRAPHICS); SOCIAL NETWORKING (ONLINE);

EID: 84924808987     PISSN: 16130073     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (5)

References (11)
  • 1
    • 84924798742 scopus 로고    scopus 로고
    • home page
    • WebGL home page http://www.khronos.org/webgl/
    • WebGL
  • 2
    • 84924760584 scopus 로고    scopus 로고
    • Three.js home page http://mrdoob.github.com/three.js/
    • Three.js
  • 3
    • 84924806166 scopus 로고    scopus 로고
    • CubicVR.js home page http://www.cubicvr.org/
  • 4
    • 84924806165 scopus 로고    scopus 로고
    • Scene.js home page http://scenejs.org/
  • 5
    • 84924806164 scopus 로고    scopus 로고
    • CopperCube home page http://www.ambiera.com/coppercube/
  • 6
    • 84924806163 scopus 로고    scopus 로고
    • Ammo.js home page https://github.com/kripken/ammo.js/
  • 7
    • 84924806162 scopus 로고    scopus 로고
    • Bullet physics engine home page http://bulletphysics.org/wordpress/
  • 8
    • 84924806161 scopus 로고    scopus 로고
    • PhysiJS.js home page http://chandlerprall.github.com/Physijs/
    • PhysiJS.js
  • 9
    • 84924806160 scopus 로고    scopus 로고
    • JigLibJS2.js home page http://www.brokstuk.com/jiglibjs2/
    • JigLibJS2.js
  • 10
    • 84924806159 scopus 로고    scopus 로고
    • Cannon.js home page http://schteppe.github.com/cannon.js/
    • Cannon.js
  • 11
    • 84924806158 scopus 로고    scopus 로고
    • JavaScript physics engine comparison
    • (Aug. 2012)
    • Prall, Chandler 2012. JavaScript Physics Engine Comparison. Build New Games. 10 (Aug. 2012) http://buildnewgames.com/physics-engines-comparison/
    • (2012) Build New Games , vol.10
    • Prall, C.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.