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Volumn 27, Issue 1, 2014, Pages 63-67

SEEK!: Creating and Crowdfunding a game-based open educational resource to improve information literacy

Author keywords

[No Author keywords available]

Indexed keywords


EID: 84923524364     PISSN: None     EISSN: 20487754     Source Type: Journal    
DOI: 10.1629/2048-7754.113     Document Type: Article
Times cited : (10)

References (15)
  • 4
    • 84861225953 scopus 로고    scopus 로고
    • Investigating the learning?theory foundations of game?based learning: A meta?analysis
    • Wu, W H, Hsiao, H C, Wu, P L, Lin, C H and Huang, S H, Investigating the learning?theory foundations of game?based learning: a meta?analysis. Journal of Computer Assisted Learning, 2012, 28(3), 265-279.
    • (2012) Journal of Computer Assisted Learning , vol.28 , Issue.3 , pp. 265-279
    • Wu, W.H.1    Hsiao, H.C.2    Wu, P.L.3    Lin, C.H.4    Huang, S.H.5
  • 5
    • 78650971768 scopus 로고    scopus 로고
    • Promoting social and emotional learning with games: It's fun and we learn things
    • Hromek, R and Roffey, S, Promoting Social and Emotional Learning With Games: It's Fun and We Learn Things, Simulation & Gaming, 2009, 40(5), 626-644.
    • (2009) Simulation & Gaming , vol.40 , Issue.5 , pp. 626-644
    • Hromek, R.1    Roffey, S.2
  • 6
    • 84928488598 scopus 로고    scopus 로고
    • accessed 4 November 2013
    • Kickstarter: www.kickstarter.com (accessed 4 November 2013).
    • Kickstarter1
  • 7
    • 84928488597 scopus 로고    scopus 로고
    • accessed 4 November 2013
    • Indiegogo: http://www.indiegogo.com/(accessed 4 November 2013).
    • Indiegogo1
  • 8
    • 84928488596 scopus 로고    scopus 로고
    • accessed 4 November 2013
    • SEEK! Campaign page: http://www.indiegogo.com/projects/seek-a-game-for-information-literacy-instruction/(accessed 4 November 2013).
    • SEEK! Campaign page1
  • 9
    • 84928488595 scopus 로고    scopus 로고
    • accessed 4 November 2013
    • Kickstarter Statistics Page: http://www.kickstarter.com/help/stats (accessed 4 November 2013).
    • Kickstarter Statistics Page1
  • 10
    • 84928493216 scopus 로고    scopus 로고
    • accessed 4 November 2013
    • Walsh, A, SOURCES - the game: http://eprints.hud.ac.uk/16230/(accessed 4 November 2013).
    • SOURCES - The Game
    • Walsh, A.1
  • 11
    • 84928488594 scopus 로고    scopus 로고
    • accessed 4 November 2013
    • Jorum page for SEEK!: http://find.jorum.ac.uk/resources/17551 (accessed 4 November 2013).
    • Jorum page for SEEK!1
  • 12
    • 84928495506 scopus 로고    scopus 로고
    • accessed 4 November 2013
    • Walsh, A, SEEK!: http://eprints.hud.ac.uk/15377/(accessed 4 November 2013).
    • SEEK!
    • Walsh, A.1
  • 13
    • 84928488593 scopus 로고    scopus 로고
    • 22 November, accessed 4 November 2013
    • Walsh, A, 22 November 2013, Feedback!, Games for Libraries: http://gamesforlibraries.blogspot.co.uk/(accessed 4 November 2013).
    • (2013) Feedback!, Games for Libraries
    • Walsh, A.1
  • 14
    • 85026614769 scopus 로고    scopus 로고
    • V Games and Gamification for information literacy
    • 25th March to 27th March 2013, Manchester, UK:, accessed 4 November 2013
    • Walsh, A, Edwards, A and Hill, V Games and Gamification for information literacy. In: LILAC 2013, 25th March to 27th March 2013, Manchester, UK: http://eprints.hud.ac.uk/16828/(accessed 4 November 2013).
    • (2013) LILAC
    • Walsh, A.1    Edwards, A.2    Hill3
  • 15
    • 84928488591 scopus 로고    scopus 로고
    • Game based learning for information literacy instruction
    • 22 to 25 October, Istanbul, Turkey, accessed 4 November 2013
    • Walsh, A, Game Based Learning for Information Literacy Instruction. In: European Conference on Information Literacy (ECIL), 22 to 25 October 2013, Istanbul, Turkey. http://eprints.hud.ac.uk/18825/(accessed 4 November 2013).
    • (2013) European Conference on Information Literacy (ECIL)
    • Walsh, A.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.