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Volumn 4, Issue , 2007, Pages 273-293

Video ethnography under industrial constraints: Observational techniques and video analysis

Author keywords

[No Author keywords available]

Indexed keywords


EID: 84917440251     PISSN: None     EISSN: None     Source Type: Book    
DOI: None     Document Type: Chapter
Times cited : (3)

References (16)
  • 1
    • 0001203276 scopus 로고
    • A Personal View of Present Tasks and Priorities in Cultural Anthropology
    • R. Borofsky (ed.), New York: McGraw-Hill
    • Barth, F. 1994. 'A Personal View of Present Tasks and Priorities in Cultural Anthropology', in:R. Borofsky (ed.) Assessing Cultural Anthropology. New York: McGraw-Hill, pp. 349-361.
    • (1994) Assessing Cultural Anthropology , pp. 349-361
    • Barth, F.1
  • 2
    • 85017318150 scopus 로고    scopus 로고
    • The Design Collaboratorium: A Place for Usability Design
    • Bødker S., and J. Buur. 2002. 'The Design Collaboratorium: A Place for Usability Design', ACM Transactions on Computer-Human Interaction, 9 (2): 152-169.
    • (2002) ACM Transactions on Computer-Human Interaction , vol.9 , Issue.2 , pp. 152-169
    • Bødker, S.1    Buur, J.2
  • 3
    • 84917479361 scopus 로고    scopus 로고
    • Video Card Game: An Augmented Environment for User-Centred Design Discussions
    • DARE Conference. 2000: ACM - Elsinore
    • Buur, J. and A. Søndergaard. 2000. 'Video Card Game: An Augmented Environment for User-Centred Design Discussions', DARE Conference. 2000: ACM - Elsinore.
    • (2000)
    • Buur, J.1    Søndergaard, A.2
  • 5
    • 0028060702 scopus 로고
    • Scandinavian Design: Users in Product Development
    • Human Factors in Computing Systems
    • Kyng, M. 1994. 'Scandinavian Design: Users in Product Development', ACM Proceedings Computer-Human-Interaction '94, 'Human Factors in Computing Systems', pp. 3-9.
    • (1994) ACM Proceedings Computer-Human-Interaction '94 , pp. 3-9
    • Kyng, M.1
  • 6
    • 0033659263 scopus 로고    scopus 로고
    • Video Artifacts for Design: Bridging the Gap Between Abstraction and Detail
    • Brooklyn, New York
    • Mackay, W., A.V. Ratzer, and P. Janecek. 2000. 'Video Artifacts for Design: Bridging the Gap Between Abstraction and Detail', DIS 2000. Brooklyn, New York.
    • (2000) DIS 2000
    • Mackay, W.1    Ratzer, A.V.2    Janecek, P.3
  • 7
    • 84917498731 scopus 로고    scopus 로고
    • Games and Movies: Towards an Innovative Engagement with Users
    • CoDesigning Conference, UK
    • Pedersen, J. and J. Buur. 2000. 'Games and Movies: Towards an Innovative Engagement with Users', CoDesigning Conference, UK.
    • (2000)
    • Pedersen, J.1    Buur, J.2
  • 11
    • 84976862685 scopus 로고
    • Making Work Visible
    • September 1995
    • Suchman, L. 1995. 'Making Work Visible', Communications of the ACM 38 (September 1995), 56-64.
    • (1995) Communications of the ACM , vol.38 , pp. 56-64
    • Suchman, L.1
  • 12
    • 0002686419 scopus 로고
    • Understanding Practice: Video as a Medium for Reflection and Design
    • J. Greenbaum and M. Kyng (eds), Hillsdale, NJ: Lawrence Erlbaum Associates
    • Suchman, L. and R.H. Trigg. 1991. 'Understanding Practice: Video as a Medium for Reflection and Design', J. Greenbaum and M. Kyng (eds), Design at Work. Hillsdale, NJ: Lawrence Erlbaum Associates, pp. 65-89.
    • (1991) Design at Work , pp. 65-89
    • Suchman, L.1    Trigg, R.H.2
  • 16
    • 84876604516 scopus 로고    scopus 로고
    • Werner Sperschneider, Institute for Scientific Film, Video, 60 min. Göttingen
    • Filmportrait Fredrik Barth: From Fieldwork to Theory. Werner Sperschneider 2000. Institute for Scientific Film, Video, 60 min. Göttingen.
    • (2000) Filmportrait Fredrik Barth: From Fieldwork to Theory


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.