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Volumn 9780203875957, Issue , 2009, Pages 194-212

The re-presentation of country as virtual artifact in Australian aboriginal cultural heritage using a game engine

Author keywords

[No Author keywords available]

Indexed keywords

AUSTRALIAN ABORIGINALS; CULTURAL HERITAGES; GAME ENGINE; VIRTUAL ARTIFACTS;

EID: 84917379701     PISSN: None     EISSN: None     Source Type: Book    
DOI: 10.4324/9780203875957     Document Type: Chapter
Times cited : (3)

References (25)
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  • 3
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    • Hannah Arendt (ed.), trans. Harry Zohn, New York: Schocken Books
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  • 5
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    • Beyond the Cult of the Replicant-Museums and Historical Digital Objects: Traditional Concerns, New Discourses
    • eds. Cameron and Kenderdine, Cambridge, Massachusetts: MIT Press
    • Fiona Cameron, "Beyond the Cult of the Replicant-Museums and Historical Digital Objects: Traditional Concerns, New Discourses," in Theorizing Digital Cultural Heritage: A Critical Discourse, eds. Cameron and Kenderdine (Cambridge, Massachusetts: MIT Press, 2007).
    • (2007) Theorizing Digital Cultural Heritage: A Critical Discourse
    • Cameron, F.1
  • 10
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    • Will New Media Produce New Narratives?
    • ed. Marie-Laure Ryan, London: University of Nebraska Press
    • Marie-Laure Ryan, "Will New Media Produce New Narratives?" in Narrative Across Media: The Languages of Storytelling, ed. Marie-Laure Ryan (London: University of Nebraska Press, 2004).
    • (2004) Narrative Across Media: The Languages of Storytelling
    • Ryan, M.-L.1
  • 11
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    • The Morphology of Space in Virtual Heritage
    • eds. Cameron and Kenderdine, Cambridge, Massachusetts: MIT Press
    • Bernadette Flynn, "The Morphology of Space in Virtual Heritage," in Theorizing Digital Cultural Heritage: A Critical Discourse, eds. Cameron and Kenderdine (Cambridge, Massachusetts: MIT Press, 2007).
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    • Flynn, B.1
  • 12
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    • Retrieved April 1st, source
    • Gonazo Frasca, Simulation 101: Simulation versus Representation, 2001. Retrieved April 1st, 2003, source: http://www.jacaranda.org/frasca/weblog/articles/sim1/simulation101d.html
    • (2003)
    • Frasca, G.1
  • 15
    • 4744341618 scopus 로고    scopus 로고
    • Simulation versus Narrative: Introduction to Ludology
    • eds. Brian Perron and Mark Wolf, New York and London: Routledge
    • Gonazo Frasca, "Simulation versus Narrative: Introduction to Ludology," in The Video Game Theory Reader, eds. Brian Perron and Mark Wolf (New York and London: Routledge, 2003).
    • (2003) The Video Game Theory Reader
    • Frasca, G.1
  • 19
    • 41549117814 scopus 로고    scopus 로고
    • Digital Songlines: Digitising the Arts, Culture and Heritage Landscape of Aboriginal Australia
    • eds. Yehuda Kalay, Thomas Kvan, and Janice Affleck, London/New York: Routledge
    • Brett Leavy, Theodor Wyeld, J. Hills, C. Barker and S. Gard, "Digital Songlines: Digitising the Arts, Culture and Heritage Landscape of Aboriginal Australia," in New Heritage: New Media and Cultural Heritage, eds. Yehuda Kalay, Thomas Kvan, and Janice Affleck (London/New York: Routledge, 2007).
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  • 23
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