메뉴 건너뛰기




Volumn , Issue , 1989, Pages 271-280

Rendering fur with three dimensional textures

Author keywords

[No Author keywords available]

Indexed keywords

COMPUTER GRAPHICS; INTERACTIVE COMPUTER GRAPHICS; THREE DIMENSIONAL COMPUTER GRAPHICS;

EID: 84912035697     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/74333.74361     Document Type: Conference Paper
Times cited : (371)

References (29)
  • 1
    • 0017006552 scopus 로고
    • Texture and reflection in computer generated images
    • linn J.F. and Newell M.E. (1976) "Texture and Reflection in Computer Generated Images" Comm, ACM 19, 10, 542-547.
    • (1976) Comm, ACM , vol.19 , Issue.10 , pp. 542-547
    • Linn, J.F.1    Newell, M.E.2
  • 2
    • 85031699338 scopus 로고
    • Models of light reflection for computer synthesized pictures
    • Blinn J.F, (1977) "Models of Light Reflection for Computer Synthesized Pictures" Computer Graphics 11, 2, 192-198.
    • (1977) Computer Graphics , vol.11 , Issue.2 , pp. 192-198
    • Blinn, J.F.1
  • 3
    • 0018061331 scopus 로고
    • Simulation of wrinkled surfaces
    • Blinn J.F. (1978) "Simulation of Wrinkled Surfaces" Computer Graphics 12, 3, 286-292.
    • (1978) Computer Graphics , vol.12 , Issue.3 , pp. 286-292
    • Blinn, J.F.1
  • 4
    • 0020153695 scopus 로고
    • Light reflection functions for simulation of clouds and busty surfaces
    • Blinn J.F. (1982) "Light Reflection Functions for Simulation of Clouds and Busty Surfaces Computer Graphics 16, 3, 21-29.
    • (1982) Computer Graphics , vol.16 , Issue.3 , pp. 21-29
    • Blinn, J.F.1
  • 5
    • 0023381547 scopus 로고
    • Bidirectional reflectance functions from surface bump maps
    • Cabral B., Max N. and Springmeyer R. (1987) "Bidirectional Reflectance Functions from Surface Bump Maps" Computer Graphics 21, 4, 273-282.
    • (1987) Computer Graphics , vol.21 , Issue.4 , pp. 273-282
    • Cabral, B.1    Max, N.2    Springmeyer, R.3
  • 8
    • 0021454262 scopus 로고
    • Shade trees
    • Cook R.L. (1984) "Shade Trees" Computer Graphics 18, 3, 223-232.
    • (1984) Computer Graphics , vol.18 , Issue.3 , pp. 223-232
    • Cook, R.L.1
  • 9
    • 0020151274 scopus 로고
    • UA more flexible image generation environment
    • Crow F.C. (1982) UA More Flexible Image Generation Environment. Computer Graphics 16, 3, 9-18,
    • (1982) Computer Graphics , vol.16 , Issue.3 , pp. 9-18
    • Crow, F.C.1
  • 10
    • 84913321061 scopus 로고
    • Towards an interactive high visual complexity animation system
    • Csuri C., Hakathorn R., Parent R., Carlson W. and Howard M. (1979) "Towards an interactive high visual complexity animation system" Computer Graphics 13, 2, 289-299.
    • (1979) Computer Graphics , vol.13 , Issue.2 , pp. 289-299
    • Csuri, C.1    Hakathorn, R.2    Parent, R.3    Carlson, W.4    Howard, M.5
  • 12
    • 0021453812 scopus 로고
    • Ray tracing volume densities
    • Kajiya J.T. and Von Hersen B. (1984) "Ray Tracing Volume Densities" Computer Graphics 18, 3, 165-174.
    • (1984) Computer Graphics , vol.18 , Issue.3 , pp. 165-174
    • Kajiya, J.T.1    Von Hersen, B.2
  • 13
    • 0022095761 scopus 로고
    • Anisotropic reflection models
    • Kajiya J.T. (1985) "Anisotropic Reflection Models" Computer Graphics 19, 3, 15-22, .
    • (1985) Computer Graphics , vol.19 , Issue.3 , pp. 15-22
    • Kajiya, J.T.1
  • 14
    • 0024061946 scopus 로고
    • Intensity fluctuations and natural texturing
    • Krueger W. (1938) "Intensity Fluctuations and Natural Texturing" Computer Graphics 22, 4, 213-220.
    • (1938) Computer Graphics , vol.22 , Issue.4 , pp. 213-220
    • Krueger, W.1
  • 15
    • 0024062071 scopus 로고
    • The motion dynamics of snakes and worms
    • Miller G.S.P. (1988) "The Motion Dynamics of Snakes and Worms" Computer Graphics 22, 4, 169-178.
    • (1988) Computer Graphics , vol.22 , Issue.4 , pp. 169-178
    • Miller, G.S.P.1
  • 16
    • 0022926555 scopus 로고
    • Light diffusion through clouds and haze computer vision
    • Max N.L.. (1986a) Light Diffusion through Clouds and Haze Computer Vision, Graphics and Image Processing 33, 280-292.
    • (1986) Graphics and Image Processing , vol.33 , pp. 280-292
    • Max, N.L.1
  • 17
    • 0022758655 scopus 로고
    • Atmospheric illumination and shadows
    • Max N.L, (1986b) Atmospheric Illumination and Shadows, Computer Graphics 20, 4, 117-124.
    • (1986) Computer Graphics , vol.20 , Issue.4 , pp. 117-124
    • Max, N.L.1
  • 19
    • 48149103402 scopus 로고
    • Shading models for point and linear sources
    • Nishita T., Okamura I. and Nakamae E. (1985) "Shading Models for Point and Linear Sources" ACM Trans, on Graphics 4, 2, 124-146.
    • (1985) ACM Trans, on Graphics , vol.4 , Issue.2 , pp. 124-146
    • Nishita, T.1    Okamura, I.2    Nakamae, E.3
  • 20
    • 0023379286 scopus 로고
    • A shading model for atmospheric scattering considering luminous intensity distribution of light sources
    • Nishita T., Miyawaki Y. and Nakamae E. (1987) "A Shading Model for Atmospheric Scattering Considering Luminous intensity Distribution of Light Sources" Computer Graphics 21, 4, 303-310.
    • (1987) Computer Graphics , vol.21 , Issue.4 , pp. 303-310
    • Nishita, T.1    Miyawaki, Y.2    Nakamae, E.3
  • 22
    • 0022095750 scopus 로고
    • Solid texturing of complex surfaces
    • Peachey D.R (1985) "Solid Texturing of Complex Surfaces" Computer Graphics 19, 3, 279-286.
    • (1985) Computer Graphics , vol.19 , Issue.3 , pp. 279-286
    • Peachey, D.R.1
  • 23
    • 0022095751 scopus 로고
    • An image synthesizer
    • Berlin K. (1985) "An Image Synthesizer" Computer Graphics 19, 3, 287-296.
    • (1985) Computer Graphics , vol.19 , Issue.3 , pp. 287-296
    • Berlin, K.1
  • 24
    • 0020779822 scopus 로고
    • Pat tide systems-A technique for modeling a class of fu-zzy objects
    • Reeves W.T. (1985) Pat tide Systems-A Technique for Modeling a Class of Fu-zzy Objects, Computer Graphics 17, 3, 359-376.
    • (1985) Computer Graphics , vol.17 , Issue.3 , pp. 359-376
    • Reeves, W.T.1
  • 25
    • 0022095591 scopus 로고
    • Approximate and probabilistic algorithms for shading and rendering structured particle systems
    • Reeves. W.T, and Blan R. (1985) Approximate and Probabilistic Algorithms for Shading and Rendering Structured Particle Systems, Computer Graphics 19, 3, 313-322.
    • (1985) Computer Graphics , vol.19 , Issue.3 , pp. 313-322
    • Reeves, W.T.1    Blan, R.2
  • 26
    • 0023381274 scopus 로고
    • The zonal method for calculating light intensities in the presence of a participating medium
    • Rushmcicr H.E. and Torrancc K.E. (1937) "The Zonal Method for Calculating Light Intensities in the Presence of a Participating Medium, Computer Graphics 21, 4, 293-302.
    • (1937) Computer Graphics , vol.21 , Issue.4 , pp. 293-302
    • Rushmcicr, H.E.1    Torrancc, K.E.2
  • 27
    • 0024062111 scopus 로고
    • A rendering algorithm for visualizing 3D scalar fields
    • Sabell P. (1988) A Rendering Algorithm for Visualizing 3D Scalar Fields, Computer Graphics 22, 4, 51-58.
    • (1988) Computer Graphics , vol.22 , Issue.4 , pp. 51-58
    • Sabell, P.1
  • 28
    • 85034233907 scopus 로고
    • Comment on the anisotropic reflection model" bull, of sig, graphics and CAD, inf
    • (in Japanese
    • Takagi J., Yokoi S. and Tsuroka S. (1983) "Comment on the Anisotropic Reflection Model" Bull, of SIG, Graphics and CAD, Inf, Proc. Soc. of Japan, (in Japanese) 11, 1, 1-9.
    • (1983) Proc. Soc. of Japan , vol.11 , Issue.1 , pp. 1-9
    • Takagi, J.1    Yokoi, S.2    Tsuroka, S.3
  • 29
    • 0024062172 scopus 로고
    • VBUFFER: Visible volume rendering
    • Upson C., Keeler M. (1988) "VBUFFER: Visible Volume Rendering", Computer Graphics 22, 4, 59-64.
    • (1988) Computer Graphics , vol.22 , Issue.4 , pp. 59-64
    • Upson, C.1    Keeler, M.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.