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Volumn , Issue , 2002, Pages 14-26

The use of dense stereo range data in augmented reality

Author keywords

depth sensing; natural interaction; stereo; unprepared environments; vision based tracking

Indexed keywords

AUGMENTED REALITY; CAMERAS; COMPUTER VISION; PETROLEUM PROSPECTING; STEREO IMAGE PROCESSING; TRACKING (POSITION);

EID: 84911362535     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/ISMAR.2002.1115063     Document Type: Conference Paper
Times cited : (34)

References (24)
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    • (2001) IEEE Computer Graphics and Applications , vol.21 , Issue.6 , pp. 34-47
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    • November
    • Billinghurst, Kato, Poupyrev, "The MagicBook: A Transitional AR Interface". Computers and Graphics, November 2001, pp. 745-753.
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    • Billinghurst1    Kato2    Poupyrev3
  • 10
    • 0033878212 scopus 로고    scopus 로고
    • A stereoscopic video see-through augmented reality system based on real-time vision-based registration
    • March 2000
    • Kanbara, Okuma, Takemura, Yokoya, "A Stereoscopic Video See-through Augmented Reality System Based on Real-time Vision-based Registration," Proceedings of IEEE Virtual Reality 2000, pp 255-262, March 2000.
    • (2000) Proceedings of IEEE Virtual Reality , pp. 255-262
    • Kanbara, O.1    Takemura, Y.2
  • 11
    • 85054124781 scopus 로고    scopus 로고
    • Marker Tracking and HMD Calibration for a video-based Augmented Reality Conferencing System
    • October, San Francisco
    • Kato, Billinghurst, "Marker Tracking and HMD Calibration for a video-based Augmented Reality Conferencing System. " In Proceedings of the 2nd International Workshop on Augmented Reality (IWAR 99). October, 1999, San Francisco.
    • (1999) Proceedings of the 2nd International Workshop on Augmented Reality (IWAR 99)
    • Kato, B.1
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    • LibVRML library
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    • 4+4 fingers manipulating virtual objects in mixed reality environment
    • March 14-15, Yokohama, Japan
    • Walairacht, S., Yamada, K., Hasegawa, S., Koike, Y., Sato, M. "4+4 Fingers Manipulating Virtual Objects in Mixed Reality Environment". In Proceedings of ISMR 2001, March 14-15, Yokohama, Japan, pp. 27-34.
    • Proceedings of ISMR 2001 , pp. 27-34
    • Walairacht, S.1    Yamada, K.2    Hasegawa, S.3    Koike, Y.4    Sato, M.5
  • 23
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    • Stereo vision based video see-through mixed reality
    • Springer-Verlag
    • Yokoya, Takemura, Okuma, Kanbara, "Stereo Vision Based Video See-through Mixed Reality". In Mixed Reality-Merging Real and Virtual Worlds, Springer-Verlag, pp. 131-145, 1999.
    • (1999) Mixed Reality-Merging Real and Virtual Worlds , pp. 131-145
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  • 24
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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.