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Volumn , Issue , 2001, Pages 409-416

Texture mapping progressive meshes

Author keywords

mesh simplification; surface flattening; surface parametrization; texture stretch

Indexed keywords


EID: 84907007620     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/383259.383307     Document Type: Conference Paper
Times cited : (111)

References (27)
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    • Floater, M.1
  • 10
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    • Progressive meshes
    • HOPPE, H. Progressive meshes. SIGGRAPH 1996, pp. 99-108.
    • SIGGRAPH 1996 , pp. 99-108
    • Hoppe, H.1
  • 13
    • 0034446976 scopus 로고    scopus 로고
    • Uniform frequency images: Adding geometry to images to produce space-efficient textures
    • HUNTER, A., AND COHEN, J. Uniform frequency images: adding geometry to images to produce space-efficient textures. IEEE Visualization 2000, pp. 243-250.
    • IEEE Visualization 2000 , pp. 243-250
    • Hunter, A.1    Cohen, J.2
  • 15
    • 4644226573 scopus 로고
    • SuperFaces: Polyhedral approximation with bounded error
    • KALVIN, A., AND TAYLOR, R. SuperFaces: Polyhedral approximation with bounded error. SPIE Proceedings 2164, pp. 2-13, 1994.
    • (1994) SPIE Proceedings , vol.2164 , pp. 2-13
    • Kalvin, A.1    Taylor, R.2
  • 17
    • 0030415733 scopus 로고    scopus 로고
    • Fitting smooth surfaces to dense polygon meshes
    • KRISHNAMURTHY, V., AND LEVOY, M. Fitting smooth surfaces to dense polygon meshes. SIGGRAPH 1996, pp. 313-324.
    • SIGGRAPH 1996 , pp. 313-324
    • Krishnamurthy, V.1    Levoy, M.2
  • 19
    • 0031640605 scopus 로고    scopus 로고
    • Non-distorted texture mapping for sheared triangulated meshes
    • LÉVY, B., AND MALLET, J.-L. Non-distorted texture mapping for sheared triangulated meshes. SIGGRAPH 1998, pp. 343-352.
    • SIGGRAPH 1998 , pp. 343-352
    • Lévy, B.1    Mallet, J.-L.2
  • 20
    • 0032279450 scopus 로고    scopus 로고
    • Fast and memory efficient polygonal simplification
    • LINDSTROM, P., AND TURK, G. Fast and memory efficient polygonal simplification. IEEE Visualization 1998, pp. 279-286.
    • IEEE Visualization 1998 , pp. 279-286
    • Lindstrom, P.1    Turk, G.2
  • 27
    • 0030384949 scopus 로고
    • A texture-mapping approach for the compression of colored 3D triangulations
    • SOUCY, M., GODIN, G., AND RIOUX, M. A texture-mapping approach for the compression of colored 3D triangulations. The Visual Computer 12, pp. 503-514, 1986.
    • (1986) The Visual Computer , vol.12 , pp. 503-514
    • Soucy, M.1    Godin, G.2    Rioux, M.3


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.