메뉴 건너뛰기




Volumn , Issue , 2008, Pages 182-202

Teaching educational design through computer game design: Balancing expectations, abilities, and outcomes

Author keywords

[No Author keywords available]

Indexed keywords


EID: 84906447924     PISSN: None     EISSN: None     Source Type: Book    
DOI: 10.4324/9780203357217     Document Type: Chapter
Times cited : (2)

References (10)
  • 5
    • 70449931854 scopus 로고
    • New York, Signet Classic Penguin Group
    • Masters , E. L. (1915). Spoon River Anthology. New York: Signet Classic Penguin Group.
    • (1915) Spoon River Anthology
    • Masters, E.L.1
  • 8
    • 84906467723 scopus 로고    scopus 로고
    • Instructional games
    • Retrieved March 12, 2007
    • Shelton , B. E. (2006). Instructional games. Retrieved March 12, 2007 , from http://ocw.usu.edu/Instructional_Technology/Instructional_Games.
    • (2006)
    • Shelton, B.E.1
  • 9
    • 60249086260 scopus 로고    scopus 로고
    • Designing instructional games for activity-goal alignment
    • B. E. Shelton & D. Wiley Eds., Rotterdam, The Netherlands, Sense Publishers
    • Shelton , B. E. (2007). Designing instructional games for activity-goal alignment. In B. E. Shelton & D. Wiley (Eds.), The design and use of simulation computer games in education (pp. 103-130). Rotterdam, The Netherlands: Sense Publishers.
    • (2007) The design and use of simulation computer games in education , pp. 103-130
    • Shelton, B.E.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.