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Volumn , Issue , 2006, Pages 6-10

Developing adaptive user interfaces using a game-based simulation environment

Author keywords

Adaptive user interfaces; Cognitive engineering; Experimentation; Game based simulation; Human factors

Indexed keywords

EXPERIMENTS; HUMAN ENGINEERING; INFORMATION SYSTEMS;

EID: 84905513586     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (17)

References (8)
  • 2
    • 4244075265 scopus 로고    scopus 로고
    • Situation awareness analysis and measurement
    • Mahwah, USA
    • Endsley, M.R. and Garland, D.J. (2000). Situation Awareness Analysis and Measurement. Lawrence Erlbaum Associates (147-173). Mahwah, USA.
    • (2000) Lawrence Erlbaum Associates , pp. 147-173
    • Endsley, M.R.1    Garland, D.J.2
  • 3
    • 0345806559 scopus 로고    scopus 로고
    • Game engines in scientific research
    • Lewis, M., and Jacobson, J. (2002). Game Engines in Scientific Research. Communications of the ACM, 45, 1, 27-31
    • (2002) Communications of the ACM , vol.45 , Issue.1 , pp. 27-31
    • Lewis, M.1    Jacobson, J.2
  • 4
    • 50249086950 scopus 로고    scopus 로고
    • Personal assistant for online services: Addressing human factors, human centered computing: Cognitive, social and ergonomic aspects
    • In D. Harris, V. Duffy, M. Smith, & C. Stephanidis (Eds.) Mahwah, New Jersey: Lawrence Erlbaum
    • Lindenberg, J., Nagata, S., & Neerincx, M. (2003). Personal Assistant for onLine Services: Addressing Human Factors, Human Centered Computing: Cognitive, Social and Ergonomic Aspects. In D. Harris, V. Duffy, M. Smith, & C. Stephanidis (Eds.), Human Computer Interaction International Conference Proceedings . Mahwah, New Jersey: Lawrence Erlbaum.
    • (2003) Human Computer Interaction International Conference Proceedings
    • Lindenberg, J.1    Nagata, S.2    Neerincx, M.3


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.