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Volumn 202, Issue , 2014, Pages 225-228
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Gamification for mHealth - A review of playful mobile healthcare
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Author keywords
Gamification; MHealth; Review
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Indexed keywords
DIAGNOSIS;
REVIEWS;
CHRONIC DISEASE;
GAMIFICATION;
IN CONTEXTS;
LITERATURE REVIEWS;
MOBILE TECHNOLOGY;
REPETITIVE TASK;
STATE OF THE ART;
MHEALTH;
BIOMEDICAL TECHNOLOGY ASSESSMENT;
COMPUTER ASSISTED DIAGNOSIS;
COMPUTER ASSISTED THERAPY;
DEVICES;
HUMAN;
MOBILE APPLICATION;
PERSONAL DIGITAL ASSISTANT;
PROCEDURES;
SELF CARE;
TELEMEDICINE;
VIDEO GAME;
COMPUTERS, HANDHELD;
DIAGNOSIS, COMPUTER-ASSISTED;
HUMANS;
MOBILE APPLICATIONS;
SELF CARE;
TECHNOLOGY ASSESSMENT, BIOMEDICAL;
TELEMEDICINE;
THERAPY, COMPUTER-ASSISTED;
VIDEO GAMES;
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EID: 84904152078
PISSN: 09269630
EISSN: 18798365
Source Type: Conference Proceeding
DOI: 10.3233/978-1-61499-423-7-225 Document Type: Conference Paper |
Times cited : (23)
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References (9)
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