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Volumn 2, Issue , 2002, Pages 1086-1091

Generating war game strategies using a genetic algorithm

Author keywords

[No Author keywords available]

Indexed keywords

ALGORITHMS;

EID: 84901467645     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/CEC.2002.1004394     Document Type: Conference Paper
Times cited : (28)

References (16)
  • 2
    • 84945120064 scopus 로고    scopus 로고
    • War gaming in the information age
    • Spring
    • P. Bracken, M. Shubik, "War Gaming In The Information Age", Naval War College Review, Vol. LIV, No. 2, Spring 2001.
    • (2001) Naval War College Review , vol.54 , Issue.2
    • Bracken, P.1    Shubik, M.2
  • 3
    • 84937376071 scopus 로고    scopus 로고
    • War gaming network centric warfare
    • Spring
    • R. Rubel, War Gaming Network Centric Warfare", Naval War College Review, Vol. LIV, No. 2, Spring 2001.
    • (2001) Naval War College Review , vol.54 , Issue.2
    • Rubel, R.1
  • 4
    • 84937383902 scopus 로고    scopus 로고
    • Good games, challenges for the war gaming community
    • Spring
    • S. Starr, "Good Games, Challenges For The War Gaming Community, Naval War College Review, Vol. LIV, No. 2, Spring 2001
    • (2001) Naval War College Review , vol.54 , Issue.2
    • Starr, S.1
  • 6
    • 2342541680 scopus 로고    scopus 로고
    • Chinook: The world man-machine checkers champion
    • Schaeffer, J. Lake, R. Lu, P. and Bryant, M. (1996). "Chinook: The World Man-Machine Checkers Champion", AI Magazine, Vol. 17, No. 1, 1996.
    • (1996) AI Magazine , vol.17 , Issue.1 , pp. 1996
    • Lake, S.J.1    Lu, P.R.2    Bryant, M.3
  • 8
    • 0000302898 scopus 로고    scopus 로고
    • The games computers (and people) play
    • in Zelkoitz, M. editor
    • Schaeffer, J. (2000). "The Games Computers (And People) Play", in Zelkoitz, M. editor, Advances In Computers 50, Academic Press, 2000
    • (2000) Advances in Computers , vol.50 , pp. 2000
    • Schaeffer, J.1
  • 10
    • 0002750054 scopus 로고    scopus 로고
    • Irreducible semi-autonomous adaptive combat (ISAAC): An artificial life approach to land combat
    • A. Ilachinski, "Irreducible Semi-Autonomous Adaptive Combat (ISAAC): An Artificial Life Approach To Land Combat", Military Operations Research, Vol. 5, No. 3, 2000.
    • (2000) Military Operations Research , vol.5 , Issue.3
    • Ilachinski, A.1
  • 11
    • 27744568015 scopus 로고    scopus 로고
    • Advantages (and disadvantages) of evolutionary computation over Other Approaches
    • in Back, T. Fogel, D. and Michalewicz, Z. editors Institute of Physics Publishing, Philadelphia, PA
    • H. Schwefel, "Advantages (and disadvantages) Of Evolutionary Computation Over Other Approaches", in Back, T. Fogel, D. and Michalewicz, Z. editors, Evolutionary Computation 1: Basic Algorithms And Operators, Institute Of Physics Publishing, Philadelphia, PA, 2000
    • (2000) Evolutionary Computation 1: Basic Algorithms and Operators
    • Schwefel, H.1
  • 13
    • 0033670636 scopus 로고    scopus 로고
    • A cost term in an evolutionary robotics fitness function
    • IEEE
    • T. Revello, R. McCartney, "A Cost Term In An Evolutionary Robotics Fitness Function", in Proceedings of the 2000 CEC, IEEE, 2000
    • (2000) Proceedings of the 2000 CEC
    • Revello, T.1    McCartney, R.2


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