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Volumn 3, Issue 3, 1999, Pages 117-122

Anatgsing fun as a candidate software requirement

Author keywords

Computers; Design methods; Flow; Fun; Motivation

Indexed keywords

COMPUTER APPLICATIONS; COMPUTERS; HARDWARE; MOTIVATION;

EID: 84900554418     PISSN: 16174909     EISSN: None     Source Type: Journal    
DOI: 10.1007/BF01305336     Document Type: Article
Times cited : (42)

References (19)
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  • 6
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    • Implications of computer games for system design
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  • 12
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    • Direct manipulation interfaces
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  • 17
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    • Seriously considering play: Designing interactive learning environments based on the blending of microworlds, simulations, and games
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  • 19
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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.