메뉴 건너뛰기




Volumn , Issue , 1998, Pages 311-320

Efficient simulation of light transport in scenes with participating media using photon maps

Author keywords

Anisotropic scattering; Global illumination; Light transport; Multiple scattering; Nonhomogeneous media; Participating media; Photo realism; Photon map; Photon tracing; Ray marching; Rendering; Volume caustics

Indexed keywords

INTERACTIVE COMPUTER GRAPHICS; LIGHT TRANSMISSION; MONTE CARLO METHODS; MULTIPLE SCATTERING; VISIBILITY;

EID: 84900000415     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/280814.280925     Document Type: Conference Paper
Times cited : (47)

References (38)
  • 2
    • 0016557674 scopus 로고
    • Multidimensional binary search trees used for associative searching
    • Jon L. Bentley. Multidimensional binary search trees used for associative searching. Communications of the ACM, 18(9):509-517, 1975.
    • (1975) Communications of the ACM , vol.18 , Issue.9 , pp. 509-517
    • Bentley, J.L.1
  • 5
    • 0020153695 scopus 로고
    • Light reflection functions for simulation of clouds and dusty surfaces
    • James F. Blinn. Light reflection functions for simulation of clouds and dusty surfaces. Proceedings of ACM SIGGRAPH 82, pages 21-29, 1982.
    • (1982) Proceedings of ACM SIGGRAPH 82 , pp. 21-29
    • Blinn, J.F.1
  • 8
    • 0000207811 scopus 로고    scopus 로고
    • Volumetric modeling with implicit functions (A cloud is born)
    • Technical Sketch
    • David S. Ebert. Volumetric modeling with implicit functions (A cloud is born). Visual Proceedings of ACM SIGGRAPH 97, page 147, 1997. Technical Sketch.
    • (1997) Visual Proceedings of ACM SIGGRAPH , vol.97 , pp. 147
    • Ebert, D.S.1
  • 12
    • 84977547969 scopus 로고
    • Adaptive radiosity textures for bidirectional ray tracing
    • Paul Heckbert. Adaptive radiosity textures for bidirectional ray tracing. Proceedings of ACM SIGGRAPH 90, pages 145-154, 1990.
    • (1990) Proceedings of ACM SIGGRAPH , vol.90 , pp. 145-154
    • Heckbert, P.1
  • 14
    • 56749126557 scopus 로고    scopus 로고
    • PhD thesis, Technical University of Denmark, Lyngby, Denmark
    • Henrik Wann Jensen. The Photon Map in Global Illumination. PhD thesis, Technical University of Denmark, Lyngby, Denmark, 1996.
    • (1996) The Photon Map in Global Illumination
    • Jensen, H.W.1
  • 15
    • 0030364716 scopus 로고    scopus 로고
    • Rendering caustics on non-lambertian surfaces
    • Henrik Wann Jensen. Rendering caustics on non-Lambertian surfaces. Proceedings of Graphics Interface '96, pages 116-121, 1996.
    • (1996) Proceedings of Graphics Interface '96 , pp. 116-121
    • Jensen, H.W.1
  • 17
    • 0023380670 scopus 로고
    • Modeling the effect of the atmosphere on light
    • R. Victor Klassen. Modeling the effect of the atmosphere on light. ACM Transactions on Graphics, 6(3):215-237, 1987.
    • (1987) ACM Transactions on Graphics , vol.6 , Issue.3 , pp. 215-237
    • Victor Klassen, R.1
  • 21
  • 22
  • 23
    • 84974687151 scopus 로고
    • Beiträge zur optik trüber medien, speziell kolloidaler metallösungen
    • Gustav Mie. Beiträge zur optik trüber medien, speziell kolloidaler metallösungen. Annalen der Physik, 25(3):377-445, 1908.
    • (1908) Annalen der Physik , vol.25 , Issue.3 , pp. 377-445
    • Mie, G.1
  • 25
    • 0030394873 scopus 로고    scopus 로고
    • Display of clouds taking into account multiple anisotropic scattering and sky light
    • Tomoyuki Nishita, Yoshinori Dobashi, and Eihachiro Nakamae. Display of clouds taking into account multiple anisotropic scattering and sky light. Proceedings of ACM SIGGRAPH 96, pages 379-386, 1996.
    • (1996) Proceedings of ACM SIGGRAPH , vol.96 , pp. 379-386
    • Nishita, T.1    Dobashi, Y.2    Nakamae, E.3
  • 26
    • 84995143492 scopus 로고
    • Computation of global illumination in a participating medium by Monte Carlo simulation
    • S. N. Pattanaik and S. P. Mudur. Computation of global illumination in a participating medium by Monte Carlo simulation. Journal on Visualization and Computer Animation, 4(3):133-152, 1993.
    • (1993) Journal on Visualization and Computer Animation , vol.4 , Issue.3 , pp. 133-152
    • Pattanaik, S.N.1    Mudur, S.P.2
  • 31
    • 84971441323 scopus 로고
    • The zonal method for calculating light intensities in the presence of a participating medium
    • Holly E. Rushmeier and Kenneth E. Torrance. The zonal method for calculating light intensities in the presence of a participating medium. Proceedings of ACM SIGGRAPH 87, pages 293-302, 1987.
    • (1987) Proceedings of ACM SIGGRAPH , vol.87 , pp. 293-302
    • Rushmeier, H.E.1    Torrance, K.E.2
  • 37
    • 85028549374 scopus 로고
    • The RADIANCE lighting simulation and rendering system
    • Gregory J. Ward. The RADIANCE lighting simulation and rendering system. Proceedings of ACM SIGGRAPH 94, pages 459-472, 1994.
    • (1994) Proceedings of ACM SIGGRAPH , vol.94 , pp. 459-472
    • Ward, G.J.1
  • 38
    • 0001578842 scopus 로고
    • Light-water interaction using backward beam tracing
    • Mark Watt. Light-water interaction using backward beam tracing. Proceedings of ACM SIGGRAPH 90, pages 377-385, 1990.
    • (1990) Proceedings of ACM SIGGRAPH , vol.90 , pp. 377-385
    • Watt, M.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.