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A 3D face model for pose and illumination invariant face recognition
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Estimating 3D shape and texture using pixel intensity, edges, specular highlights, texture constraints and a prior
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Face identification by fitting a 3d morphable model using linear shape and texture error functions
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Sami Romdhani, Volker Blanz, and Thomas Vetter. Face identification by fitting a 3d morphable model using linear shape and texture error functions. In in European Conference on Computer Vision, pages 3-19, 2002.
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Face recognition from a single training image under arbitrary unknown lighting using spherical harmonics
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