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Volumn , Issue , 2013, Pages 554-558

Reducing adolescent obesity with a mobile fitness application: Study results of youth age 15 to 17

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EID: 84894201887     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/HealthCom.2013.6720738     Document Type: Conference Paper
Times cited : (12)

References (19)
  • 3
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    • Internet use, videogame playing and cell phone use as predictors of childrens' body mass index (bmi), body weight, academic performance and social and overall self-esteem
    • L. Jackson, "Internet use, videogame playing and cell phone use as predictors of childrens' body mass index (bmi), body weight, academic performance and social and overall self-esteem," Computers in Human Behavior, vol. 27, pp. 599-604, 2010.
    • (2010) Computers in Human Behavior , vol.27 , pp. 599-604
    • Jackson, L.1
  • 4
    • 50949114546 scopus 로고    scopus 로고
    • Energy expenditure and cardio vascular responses to seated and active gaming in children
    • R. Mellecker and A. McManus, "Energy expenditure and cardio vascular responses to seated and active gaming in children," Archives of Pediatrics & Adolescent Medicine, vol. 162, no. 9, pp. 886-891, 2008.
    • (2008) Archives of Pediatrics & Adolescent Medicine , vol.162 , Issue.9 , pp. 886-891
    • Mellecker, R.1    McManus, A.2
  • 5
    • 6344223056 scopus 로고    scopus 로고
    • Relationships between media use, body fatness and physical activity in children and youth: A meta-analysis
    • S. Marshall, S. Biddle, T. Gorely, N. Cameron, and I. Murdey, "Relationships between media use, body fatness and physical activity in children and youth: a meta-analysis," Journal of Obesity, vol. 28, pp. 1238-1246, 2004.
    • (2004) Journal of Obesity , vol.28 , pp. 1238-1246
    • Marshall, S.1    Biddle, S.2    Gorely, T.3    Cameron, N.4    Murdey, I.5
  • 11
    • 67749122191 scopus 로고    scopus 로고
    • Playing active video games increases energy expenditure in children
    • D. L. Graf, L. V. Pratt, C. N. Hester, and K. R. Short, "Playing active video games increases energy expenditure in children," Pediatrics, vol. 124, no. 2, pp. 534-540, 2009.
    • (2009) Pediatrics , vol.124 , Issue.2 , pp. 534-540
    • Graf, D.L.1    Pratt, L.V.2    Hester, C.N.3    Short, K.R.4
  • 14
    • 79960189918 scopus 로고    scopus 로고
    • Smarter phones for healthier lifestyles: An adaptive fitness game
    • F. Buttussi and L. Chittaro, "Smarter phones for healthier lifestyles: An adaptive fitness game," Pervasive Computing, IEEE, vol. 9, no. 4, pp. 51-57, 2010.
    • (2010) Pervasive Computing, IEEE , vol.9 , Issue.4 , pp. 51-57
    • Buttussi, F.1    Chittaro, L.2
  • 19
    • 84859213046 scopus 로고    scopus 로고
    • Centers for Disease Control and Prevention, September
    • Centers for Disease Control and Prevention, "Healthy weight-it's not a diet, it's a lifestyle!." http://www.cdc.gov/healthyweight/assessing/ bmi/childrens bmi/about childrens bmi.html, September 2011.
    • (2011) Healthy Weight-it's Not A Diet, It's A Lifestyle!


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.