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Volumn 8, Issue 2, 2008, Pages

Defining game mechanics

Author keywords

Challenges; Game design; Game mechanics; Game research; Rules

Indexed keywords


EID: 84893978360     PISSN: 16047982     EISSN: None     Source Type: Journal    
DOI: None     Document Type: Article
Times cited : (341)

References (26)
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    • The Structural Elements of Games
    • In Avedon, E. M. & Brian Sutton-Smith (eds.) (1971), New York: John Wiley and Sons.
    • Avedon, E. M. (1971). "The Structural Elements of Games". In Avedon, E. M. & Brian Sutton-Smith (eds.) (1971), The Study of Games. New York: John Wiley and Sons.
    • (1971) The Study of Games
    • Avedon, E.M.1
  • 6
  • 8
    • 84872075441 scopus 로고    scopus 로고
    • What are game mechanics?
    • lostgarden.com, available online at, (accessed: 26/3/2008).
    • Cook, D. (2006). "What are game mechanics?". lostgarden.com, available online at http://lostgarden.com/2006/10/what-are-game-mechanics.html (accessed: 26/3/2008).
    • (2006)
    • Cook, D.1
  • 9
    • 0009842924 scopus 로고
    • Artifacts as theories: Convergence through user-centered design
    • In Kinney, T. (ed.)
    • Dillon, A. (1995). "Artifacts as theories: Convergence through user-centered design". In Kinney, T. (ed.), Proceedings American Society for Information Science, 32, pages pp. 208-210.
    • (1995) Proceedings American Society for Information Science , vol.32 , pp. 208-210
    • Dillon, A.1
  • 10
    • 38749110325 scopus 로고    scopus 로고
    • Levellism and the Method of Abstraction
    • Information Ethics Group Research Report. Available at, (accessed: 26/3/2008).
    • Floridi, L. & Jeff Sanders (2004), "Levellism and the Method of Abstraction". Information Ethics Group Research Report. Available at http://web2.comlab.ox.ac.uk/oucl/research/areas/ieg/research_reports/ieg_rr221104.pdf (accessed: 26/3/2008).
    • (2004)
    • Floridi, L.1    Sanders, J.2
  • 13
    • 77951004813 scopus 로고    scopus 로고
    • MDA: A Formal Approach to Game Design and Game Research
    • Available online at, (accessed: 26/3/2008).
    • Hunicke, R. & Marc LeBlanc & Robert Zubek (2004), "MDA: A Formal Approach to Game Design and Game Research". Available online at http://www.cs.northwestern.edu/~hunicke/MDA.pdf (accessed: 26/3/2008).
    • (2004)
    • Hunicke, R.1    LeBlanc, M.2    Zubek, R.3
  • 14
    • 0004270262 scopus 로고
    • A Theory of Aesthetic Response. Baltimore: The Johns Hopkins University Press
    • Iser, W. (1980). The Act of Reading. A Theory of Aesthetic Response. Baltimore: The Johns Hopkins University Press.
    • (1980) The Act of Reading
    • Iser, W.1
  • 17
    • 29844457381 scopus 로고    scopus 로고
    • Game Mechanics: Describing Computer-Augmented Games in Terms of Interaction
    • In Terms of Interaction. Proceedings of TIDSE 2003, Available online at, (accessed 1/9/2008).
    • Lundgren, S. & Staffan Björk (2003). "Game Mechanics: Describing Computer-Augmented Games in Terms of Interaction". In Terms of Interaction. Proceedings of TIDSE 2003, pp. 45-56. Available online at http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.13.5147 (accessed 1/9/2008).
    • (2003) , pp. 45-56
    • Lundgren, S.1    Björk, S.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.