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Volumn , Issue , 2013, Pages 187-190

Webz of War: A cooperative exergame driven by the heart

Author keywords

exergames; game design; games for health; heart rate monitor; Kinect; Wii Balance

Indexed keywords

PATIENT MONITORING;

EID: 84893563080     PISSN: 21666741     EISSN: 2166675X     Source Type: Conference Proceeding    
DOI: 10.1109/IGIC.2013.6659125     Document Type: Conference Paper
Times cited : (12)

References (10)
  • 1
    • 84875765623 scopus 로고    scopus 로고
    • Using active video games for physical activity promotion: A systematic review of the current state of research
    • April
    • W. Peng, J. C. Crouse, and J.-H. Lin, "Using active video games for physical activity promotion: A systematic review of the current state of research," Health Edu. & Behavior, vol. 40, pp. 171-192, April 2013.
    • (2013) Health Edu. & Behavior , vol.40 , pp. 171-192
    • Peng, W.1    Crouse, J.C.2    Lin, J.-H.3
  • 3
    • 84873126895 scopus 로고    scopus 로고
    • Novel approaches to obesity prevention: Effects of game enjoyment and game type on energy expenditure in active video games
    • July
    • E. J. Lyons, D. F. Tate, S. E. Komoski, P. M. Carr, and D. S. Ward, "Novel approaches to obesity prevention: Effects of game enjoyment and game type on energy expenditure in active video games," J. Diabetes Sci Technol., vol. 6, no. 4, pp. 839-848, July 2012.
    • (2012) J. Diabetes Sci Technol. , vol.6 , Issue.4 , pp. 839-848
    • Lyons, E.J.1    Tate, D.F.2    Komoski, S.E.3    Carr, P.M.4    Ward, D.S.5
  • 5
    • 84873192214 scopus 로고    scopus 로고
    • Motivating effects of cooperative exergame play for overweight and obese adolescents
    • July
    • A. E. Staiano, A. A. Abraham, and S. L. Calvert, "Motivating effects of cooperative exergame play for overweight and obese adolescents," J. Diabetes Sci Technol., vol. 6, no. 4, pp. 812-819, July 2012.
    • (2012) J. Diabetes Sci Technol. , vol.6 , Issue.4 , pp. 812-819
    • Staiano, A.E.1    Abraham, A.A.2    Calvert, S.L.3
  • 8
    • 84856112648 scopus 로고    scopus 로고
    • Neuroscience and simulation interface for adaptive assessment in serious games
    • Nov.
    • T. D. Parsons and J. Reinebold, "Neuroscience and simulation interface for adaptive assessment in serious games," IEEE Int'l Games Innovation Conference (IGIC), pp. 93-96, Nov. 2011.
    • (2011) IEEE Int'l Games Innovation Conference (IGIC) , pp. 93-96
    • Parsons, T.D.1    Reinebold, J.2
  • 9
    • 65449131261 scopus 로고    scopus 로고
    • TripleBeat: Enhancing exercise performance with persuasion
    • R. de Oliveira and N. Oliver, "TripleBeat: Enhancing exercise performance with persuasion," ACM MobileHCI, pp. 255-264, 2008.
    • (2008) ACM MobileHCI , pp. 255-264
    • De Oliveira, R.1    Oliver, N.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.