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Volumn 4, Issue 2, 2010, Pages 1-16

Studies of dancers: Moving from experience to interaction design

Author keywords

Dance; Felt experience; Interaction design; Kinaesthetic; Movement

Indexed keywords


EID: 84892880224     PISSN: 19913761     EISSN: 1994036X     Source Type: Journal    
DOI: None     Document Type: Article
Times cited : (42)

References (38)
  • 2
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    • Interfaces with the ineffable: Meeting aesthetic experience on its own terms
    • Boehner, K., Sengers, P., & Warner, S. (2008). Interfaces with the ineffable: Meeting aesthetic experience on its own terms. ACM Transactions on Computer-Human Interaction, 15(3), 35-63.
    • (2008) ACM Transactions On Computer-Human Interaction , vol.15 , Issue.3 , pp. 35-63
    • Boehner, K.1    Sengers, P.2    Warner, S.3
  • 5
  • 7
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    • From system descriptions to scripts for action
    • Hillsdale, NJ: Lawrence Erlbaum Associates
    • Ehn, P., & Sjögren, D. (1992). From system descriptions to scripts for action. In Design at work: Ccooperative design of computer systems (pp. 241-268). Hillsdale, NJ: Lawrence Erlbaum Associates.
    • (1992) Design At Work: Ccooperative Design of Computer Systems , pp. 241-268
    • Ehn, P.1    Sjögren, D.2
  • 12
    • 84965431678 scopus 로고
    • Flexible sketches and inflexible data-bases: Visual communication, conscription devices, and boundary objects in design engineering
    • Henderson, K. (1991). Flexible sketches and inflexible data-bases: Visual communication, conscription devices, and boundary objects in design engineering. Science, Technology and Human Values, 16(4), 448-473.
    • (1991) Science, Technology and Human Values , vol.16 , Issue.4 , pp. 448-473
    • Henderson, K.1
  • 13
    • 33746096231 scopus 로고    scopus 로고
    • Describing children's intuitive movements in a perceptive adventure game
    • Paris: European Language Resources Association
    • Höysniemi, J., & Hämäläinen, P. (2004). Describing children's intuitive movements in a perceptive adventure game. In Proceedings of the Workshop on Multimodal Corpora (pp. 21-24). Paris: European Language Resources Association.
    • (2004) Proceedings of the Workshop On Multimodal Corpora , pp. 21-24
    • Höysniemi, J.1    Hämäläinen, P.2
  • 14
    • 35448997657 scopus 로고    scopus 로고
    • Move to get moved: A search for methods, tools and knowledge to design for expressive and rich movement-based interaction
    • Hummels, C., Overbeeke, C. J., & Klooster, S. (2007). Move to get moved: A search for methods, tools and knowledge to design for expressive and rich movement-based interaction. Personal and Ubiquitous Computing, 11(8), 677-690.
    • (2007) Personal and Ubiquitous Computing , vol.11 , Issue.8 , pp. 677-690
    • Hummels, C.1    Overbeeke, C.J.2    Klooster, S.3
  • 19
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    • Interaction analysis: Foundations and practice
    • Jordan, B., & Henderson, A. (1995). Interaction analysis: Foundations and practice. Journal of the Learning Sciences, 4(1), 39-103.
    • (1995) Journal of the Learning Sciences , vol.4 , Issue.1 , pp. 39-103
    • Jordan, B.1    Henderson, A.2
  • 25
    • 77950719836 scopus 로고    scopus 로고
    • Fluency as an experiential quality in augmented spaces
    • Löwgren, J. (2007). Fluency as an experiential quality in augmented spaces. International Journal of Design, 1(3), 1-10.
    • (2007) International Journal of Design , vol.1 , Issue.3 , pp. 1-10
    • Löwgren, J.1
  • 29
    • 59849110086 scopus 로고    scopus 로고
    • Design representations of moving bodies in interactive, immersive spaces
    • Loke, L., & Robertson, T. (2009). Design representations of moving bodies in interactive, immersive spaces. International Journal of Human-Computer Studies, 67(4), 394-410.
    • (2009) International Journal of Human-Computer Studies , vol.67 , Issue.4 , pp. 394-410
    • Loke, L.1    Robertson, T.2
  • 31
    • 27844582168 scopus 로고    scopus 로고
    • Putting felt-life at the centre of human-computer interaction
    • McCarthy, J., & Wright, P. (2005). Putting felt-life at the centre of human-computer interaction. Cognition Technology & Work, 7(4), 262-271.
    • (2005) Cognition Technology & Work , vol.7 , Issue.4 , pp. 262-271
    • McCarthy, J.1    Wright, P.2
  • 32
    • 34748873167 scopus 로고    scopus 로고
    • From hand-held to body-worn: Embodied experiences of the design and use of a wearable movementbased interaction concept
    • New York: ACM
    • Moen, J. (2007). From hand-held to body-worn: Embodied experiences of the design and use of a wearable movementbased interaction concept. In Proceedings of the 1st International Conference on Tangible and Embedded Interaction (pp. 251-258). New York: ACM.
    • (2007) Proceedings of the 1st International Conference On Tangible and Embedded Interaction , pp. 251-258
    • Moen, J.1
  • 34
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    • Between bodies: Using experience modeling to create gestural protocols for physiological data transfer
    • New York: ACM. Retrieved January 10, 2010, from
    • Schiphorst, T., & Andersen, K. (2004). Between bodies: Using experience modeling to create gestural protocols for physiological data transfer. In Proceedings of the CHI 2004 Fringe. New York: ACM. Retrieved January 10, 2010, from http://www.sfu.ca/amb4/iat320/Week%202/Between_Bodies.pdf
    • (2004) Proceedings of the CHI 2004 Fringe
    • Schiphorst, T.1    Andersen, K.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.