|
Volumn , Issue , 2010, Pages 1-706
|
Beginning iPhone games development
|
Author keywords
[No Author keywords available]
|
Indexed keywords
|
EID: 84892056169
PISSN: None
EISSN: None
Source Type: Book
DOI: 10.1007/978-1-4302-2600-0
Document Type: Book
|
|
-
1
-
-
84892003382
-
-
The iPhone OS Reference Library (http://developer.apple.com/iphone/ library/documentation/O penGLES/Reference/OpenGLES-Framework/)
-
-
-
-
2
-
-
84892019300
-
-
The OpenGL Introduction (developer.apple.com/iphone/library/ documentation/3DDrawin g/Conceptual/OpenGLES-ProgrammingGuide/Introduction/ Introd uction.html)
-
-
-
-
3
-
-
84892031855
-
-
For more information about the lack of device enumeration support on Mac OS X and initial patch, see my blog entry at http://playcontrol.net/ewing/ jibberjabber/defective-core-audio-mac-os.htm l.
-
-
-
|