메뉴 건너뛰기




Volumn 6, Issue 4, 2013, Pages 388-409

Balancing justice: Comparing whole body and controller-based interaction for an abstract domain

Author keywords

Conceptual metaphor theory; Embodied interaction; Embodied schema; Image schema; Interactive environments; Metaphor; Movement interaction; Social justice; Whole body interaction

Indexed keywords

ARTS COMPUTING;

EID: 84890815776     PISSN: 17548853     EISSN: 17548861     Source Type: Journal    
DOI: 10.1504/IJART.2013.058285     Document Type: Article
Times cited : (27)

References (25)
  • 1
    • 34748817439 scopus 로고    scopus 로고
    • The CTI framework: Informing the design of tangible systems for children
    • Paper presented in the, ACM Press, Baton Rouge, LA
    • Antle, A.N. (2007) 'The CTI framework: informing the design of tangible systems for children', Paper presented in the Proceedings of the Conference on Tangible and Embedded Interaction, ACM Press, Baton Rouge, LA, pp.195-202.
    • (2007) Proceedings of the Conference on Tangible and Embedded Interaction , pp. 195-202
    • Antle, A.N.1
  • 2
    • 84876352300 scopus 로고    scopus 로고
    • Springboard: Designing image schema based embodied interaction for an abstract domain
    • England, D. (Ed.)
    • Antle, A.N., Corness, G. and Bevans, A. (2011) 'Springboard: designing image schema based embodied interaction for an abstract domain', in England, D. (Ed.): Human-Computer Interaction Series: Whole Body Interaction, pp.7-18.
    • (2011) Human-computer Interaction Series: Whole Body Interaction , pp. 7-18
    • Antle, A.N.1    Corness, G.2    Bevans, A.3
  • 4
    • 70349165846 scopus 로고    scopus 로고
    • Human-computer-intuition? Exploring the cognitive basis for intuition in embodied interaction
    • Antle, A.N., Corness, G. and Droumeva, M. (2009b) 'Human-computer- intuition? Exploring the cognitive basis for intuition in embodied interaction', International Journal of Art and Technology, Vol. 2, No. 3, pp.235-254.
    • (2009) International Journal of Art and Technology , vol.2 , Issue.3 , pp. 235-254
    • Antle, A.N.1    Corness, G.2    Droumeva, M.3
  • 5
    • 59649092532 scopus 로고    scopus 로고
    • What the body knows: Exploring the benefits of embodied metaphors in hybrid physical digital environments
    • Antle, A.N., Corness, G. and Droumeva, M. (2009c) 'What the body knows: exploring the benefits of embodied metaphors in hybrid physical digital environments', Interacting with Computers: Special Issue on Enactive Interfaces, Vol. 21, Nos. 1-2, pp.66-75.
    • (2009) Interacting with Computers: Special Issue on Enactive Interfaces , vol.21 , Issue.1-2 , pp. 66-75
    • Antle, A.N.1    Corness, G.2    Droumeva, M.3
  • 7
    • 84890828964 scopus 로고    scopus 로고
    • Collective body engagement
    • Paper presented at the (accessed on 7 June 2012)
    • Bryan-Kinns, N. (2010) 'Collective body engagement', Paper presented at the ACM CHI 2010: Whole Body Interaction Workshop, available at http://lister.cms.livjm.ac.uk/homepage/staff/cmsdengl/WBI2010/ (accessed on 7 June 2012).
    • (2010) ACM Whole Body Interaction Workshop
    • Bryan-Kinns, N.1
  • 8
    • 84890843183 scopus 로고    scopus 로고
    • Springboard: Exploring embodied metaphor in the design of sound feedback for physical responsive environments
    • Paper presented in the (accessed on 7 June 2012)
    • Droumeva, M., Antle, A.N., Corness, G. and Bevans, A. (2009) 'Springboard: exploring embodied metaphor in the design of sound feedback for physical responsive environments', Paper presented in the Proceedings of the International Conference on Auditory Display, http://icad.org/node/3059 (accessed on 7 June 2012).
    • (2009) Proceedings of the International Conference on Auditory Display
    • Droumeva, M.1    Antle, A.N.2    Corness, G.3    Bevans, A.4
  • 9
    • 70449561978 scopus 로고    scopus 로고
    • Why research-oriented design isn't design-oriented research: On the tensions between design and research in an implicit design discipline
    • Fallman, D. (2007) 'Why research-oriented design isn't design-oriented research: on the tensions between design and research in an implicit design discipline', Knowledge, Technology, and Policy, Vol. 20, No. 3, pp.193-200.
    • (2007) Knowledge, Technology, and Policy , vol.20 , Issue.3 , pp. 193-200
    • Fallman, D.1
  • 10
    • 70450255329 scopus 로고    scopus 로고
    • Learning abstract concepts through bodily engagement: A comparative, qualitative study
    • Paper presented in the ACM Press, Como, Italy
    • Hashagen, A., Büching, C. and Schelhowe, H. (2009) 'Learning abstract concepts through bodily engagement: a comparative, qualitative study', Paper presented in the Proceedings of theConference on Interaction Design and Children, ACM Press, Como, Italy, pp.234-237.
    • (2009) Proceedings of TheConference on Interaction Design and Children , pp. 234-237
    • Hashagen, A.1    Büching, C.2    Schelhowe, H.3
  • 11
    • 84890827403 scopus 로고    scopus 로고
    • Asymmetrical multi-user co-operative whole body interaction in abstract domains
    • Paper presented at the (accessed on 7 June 2012)
    • Holland, S. (2010) 'Asymmetrical multi-user co-operative whole body interaction in abstract domains', Paper presented at the CHI 2010: Whole Body Interaction Workshop, available at http://lister.cms.livjm.ac.uk/homepage/staff/ cmsdengl/WBI2010/ (accessed on 7 June 2012).
    • (2010) CHI 2010: Whole Body Interaction Workshop
    • Holland, S.1
  • 13
    • 84860387272 scopus 로고    scopus 로고
    • A design theme for tangible interaction: Embodied facilitation
    • Paper presented in the Springer, Paris, France
    • Hornecker, E. (2005) 'A design theme for tangible interaction: embodied facilitation', Paper presented in the Proceedings of the Conference on Computer-Supported Cooperative Work, Springer, Paris, France, pp.23-44.
    • (2005) Proceedings of the Conference on Computer-Supported Cooperative Work , pp. 23-44
    • Hornecker, E.1
  • 14
    • 33745861384 scopus 로고    scopus 로고
    • Getting a grip on tangible interaction: A framework on physical space and social interaction
    • Paper presented in the ACM Press, Montreal, Quebec, Canada
    • Hornecker, E. and Buur, J. (2006) 'Getting a grip on tangible interaction: a framework on physical space and social interaction', Paper presented in the Proceedings of the Conference on Human Factors in Computing Systems, ACM Press, Montreal, Quebec, Canada, pp.437-446.
    • (2006) Proceedings of the Conference on Human Factors in Computing Systems , pp. 437-446
    • Hornecker, E.1    Buur, J.2
  • 15
    • 84859652586 scopus 로고    scopus 로고
    • Cognition in HCI: An ongoing story
    • Hurtienne, J. (2009) 'Cognition in HCI: an ongoing story', Human Technology, Vol. 5, No. 1, pp.12-28.
    • (2009) Human Technology , vol.5 , Issue.1 , pp. 12-28
    • Hurtienne, J.1
  • 16
    • 70349113170 scopus 로고    scopus 로고
    • Prior experience and intuitive use: Image schemas in user centred design
    • P. Langdon, P.J.C. and P. Robinson (Eds.), Springer, London
    • Hurtienne, J., Weber, K. and Blessing, L. (2008) 'Prior experience and intuitive use: image schemas in user centred design', in P. Langdon, P.J.C. and P. Robinson (Eds.): Designing Inclusive Futures, Springer, London, pp.107-116.
    • (2008) Designing Inclusive Futures , pp. 107-116
    • Hurtienne, J.1    Weber, K.2    Blessing, L.3
  • 19
    • 33750898962 scopus 로고    scopus 로고
    • How bodies matter: Five themes for interaction design
    • Paper presented in the, ACM Press, University Park, PA, USA
    • Klemmer, S., Hartmann, B. and Takayama, L. (2006) 'How bodies matter: five themes for interaction design', Paper presented in the Proceedings of the Conference on Designing Interactive Systems, ACM Press, University Park, PA, USA, pp.140-149.
    • (2006) Proceedings of the Conference on Designing Interactive Systems , pp. 140-149
    • Klemmer, S.1    Hartmann, B.2    Takayama, L.3
  • 20
    • 84900517263 scopus 로고    scopus 로고
    • Understanding contexts by being there: Case studies in bodystorming
    • Oulasvirta, A., Kurvinen, E. and Kankainen, T. (2003) 'Understanding contexts by being there: case studies in bodystorming', Personal and Ubiquitous Computing, Vol. 7, No. 2, pp.125-134.
    • (2003) Personal and Ubiquitous Computing , vol.7 , Issue.2 , pp. 125-134
    • Oulasvirta, A.1    Kurvinen, E.2    Kankainen, T.3
  • 21
    • 70349100300 scopus 로고    scopus 로고
    • The effect of representation location on interaction in a tangible learning environment
    • Paper presented in the, ACM Press, Cambridge, UK
    • Price, S., Falcao, T.P., Sheridan, J.G. and Roussos, G. (2009) 'The effect of representation location on interaction in a tangible learning environment', Paper presented in the Proceedings of the Conference on Tangible and Embedded Interaction, ACM Press, Cambridge, UK, pp.85-92.
    • (2009) Proceedings of the Conference on Tangible and Embedded Interaction , pp. 85-92
    • Price, S.1    Falcao, T.P.2    Sheridan, J.G.3    Roussos, G.4
  • 22
    • 18544370918 scopus 로고    scopus 로고
    • (accessed on 7 June 2012)
    • Ryan, R.M. (2006) 'The intrinsic motivation inventory (IMI)', available at http://www.psych.rochester.edu/SDT/measures/IMI-description.php (accessed on 7 June 2012).
    • (2006) The Intrinsic Motivation Inventory (IMI)
    • Ryan, R.M.1
  • 24
    • 0035571799 scopus 로고    scopus 로고
    • Context-aware technology: A phenomenological perspective
    • Svanaes, D. (2001) 'Context-aware technology: a phenomenological perspective', Human Computer Interaction, Vol. 16, pp.379-400.
    • (2001) Human Computer Interaction , vol.16 , pp. 379-400
    • Svanaes, D.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.