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Volumn 43, Issue 6, 2013, Pages 1516-1518
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Guest editorial introduction to the special issue on modern control for computer games
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Author keywords
[No Author keywords available]
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Indexed keywords
COMPUTER VISION TECHNIQUES;
FACIAL EXPRESSIONS;
GAMEPLAY EXPERIENCES;
GAMING EXPERIENCES;
PHYSIOLOGICAL SIGNALS;
SOFTWARE FRAMEWORKS;
TECHNOLOGICAL ADVANCES;
USER SATISFACTION;
BRAIN COMPUTER INTERFACE;
COMPUTER GAMES;
INTERACTIVE COMPUTER GRAPHICS;
BIONICS;
COMPUTER INTERFACE;
EDITORIAL;
FEEDBACK SYSTEM;
GAME;
HUMAN;
MAN MACHINE INTERACTION;
METHODOLOGY;
PHYSIOLOGY;
PSYCHOPHYSIOLOGY;
RECREATION;
BIOFEEDBACK, PSYCHOLOGY;
BIONICS;
FEEDBACK;
GAME THEORY;
HUMANS;
MAN-MACHINE SYSTEMS;
USER-COMPUTER INTERFACE;
VIDEO GAMES;
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EID: 84890060675
PISSN: 21682267
EISSN: None
Source Type: Journal
DOI: 10.1109/TCYB.2013.2283551 Document Type: Review |
Times cited : (2)
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References (0)
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