메뉴 건너뛰기




Volumn , Issue , 2013, Pages 175-180

Automatic hand-over animation using principle component analysis

Author keywords

character animation; dimensionality reduction; hand motion; motion capture; PCA

Indexed keywords

CHARACTER ANIMATION; DIMENSIONALITY REDUCTION; HAND MOTION; MOTION CAPTURE; PCA;

EID: 84889603501     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/2522628.2522656     Document Type: Conference Paper
Times cited : (19)

References (21)
  • 3
    • 1642482730 scopus 로고    scopus 로고
    • Quantitative analysis of finger motion coordination in hand manipulative and gestic acts
    • BRAIDO, P., AND ZHANG, X. 2004. Quantitative analysis of finger motion coordination in hand manipulative and gestic acts. Human Movement Science 22, 6, 661-678.
    • (2004) Human Movement Science , vol.22 , Issue.6 , pp. 661-678
    • Braido, P.1    Zhang, X.2
  • 4
    • 33645771948 scopus 로고    scopus 로고
    • Performance animation from low-dimensional control signals
    • CHAI, J., AND HODGINS, J. K. 2005. Performance animation from low-dimensional control signals. ACM Transactions on Graphics (SIGGRAPH) 24, 686-696.
    • (2005) ACM Transactions on Graphics (SIGGRAPH) , vol.24 , pp. 686-696
    • Chai, J.1    Hodgins, J.K.2
  • 6
    • 78649651760 scopus 로고    scopus 로고
    • Why is the creation of a virtual signer challenging computer animation?
    • Springer-Verlag, MIG'10
    • COURTY, N., AND GIBET, S. 2010. Why is the creation of a virtual signer challenging computer animation? In Motion in Games, Springer-Verlag, MIG'10, 290-300.
    • (2010) Motion in Games , pp. 290-300
    • Courty, N.1    Gibet, S.2
  • 7
    • 84889578566 scopus 로고    scopus 로고
    • CYBERGLOVE, 2013. http://www.cyberglovesystems.com.
    • (2013) CYBERGLOVE
  • 12
    • 84869806728 scopus 로고    scopus 로고
    • Automatic hand-over animation for free-hand motions from low resolution input
    • Springer Berlin Heidelberg
    • KANG, C., WHEATLAND, N., NEFF, M., AND ZORDAN, V. 2012. Automatic hand-over animation for free-hand motions from low resolution input. In Motion in Games, MIG '12. Springer Berlin Heidelberg, 244-253.
    • (2012) Motion in Games, MIG '12 , pp. 244-253
    • Kang, C.1    Wheatland, N.2    Neff, M.3    Zordan, V.4
  • 14
    • 84889806067 scopus 로고
    • Computer animation of knowledge-based human grasping
    • ACM
    • RIJPKEMA, H., AND GIRARD, M. 1991. Computer animation of knowledge-based human grasping. In SIGGRAPH '91, ACM, 339-348.
    • (1991) SIGGRAPH '91 , pp. 339-348
    • Rijpkema, H.1    Girard, M.2
  • 15
    • 12844272111 scopus 로고    scopus 로고
    • Synthesizing physically realistic human motion in low-dimensional, behavior-specific spaces
    • SAFONOVA, A., HODGINS, J. K., AND POLLARD, N. S. 2004. Synthesizing physically realistic human motion in low-dimensional, behavior-specific spaces. In ACM Transactions on Graphics (SIGGRAPH), 514-521.
    • (2004) ACM Transactions on Graphics (SIGGRAPH) , pp. 514-521
    • Safonova, A.1    Hodgins, J.K.2    Pollard, N.S.3
  • 20
    • 84869846241 scopus 로고    scopus 로고
    • Synthesis of detailed hand manipulations using contact sampling
    • YE, Y., AND LIU, C. K. 2012. Synthesis of detailed hand manipulations using contact sampling. ACM Transactions on Graphics (SIGGRAPH) 31, 4, 41:1-41:10.
    • (2012) ACM Transactions on Graphics (SIGGRAPH) , vol.31 , Issue.4
    • Ye, Y.1    Liu, C.K.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.