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1
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85139382086
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http://reactivision.sourceforge.net
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2
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85139455089
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http://www.sensibleui.com
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3
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79952407310
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Evaluating physical/virtual occlusion management techniques for horizontal displays
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Javed, W., Kim, K., Ghani, S., Elmqvist N. Evaluating Physical/Virtual Occlusion Management Techniques for Horizontal Displays. Proc. INTERACT’11, 391-408.
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Shift: A technique for operating pen-based interfaces using touch
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Vogel, D., Baudisch, P. Shift: A Technique for Operating Pen-Based Interfaces Using Touch. Proc. CHI’07, 657-666.
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Under the table interaction
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Wigdor, D., Leigh, D., Forlines, C., Shipman, S., Barnwell, J., Balakrishnan, R., Shen, C. Under the Table Interaction. Proc. UIST’06, 259-268.
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Improving menu interaction for cluttered tabletop setups with user-drawn path menus
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Leithinger, D., Haller, M. Improving Menu Interaction for Cluttered Tabletop Setups with User-Drawn Path Menus. Proc. TABLETOP '07, 121-128.
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Brandl, P., Seifried, T., Leitner, J., Haller, M., Doray, B., To, P. Occlusion-Aware Menu Design for Digital Tabletops. Proc. CHIEA’09, 3223-3228.
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Hand Occlusion with Talet-sized direct Pen Input
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Vogel, D. and Cudmore, M. and Casiez, G. and Balakrishnan, R. and Keliher, L. Hand Occlusion with Talet-sized direct Pen Input. Proc. CHI’09, 557-566.
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Multiblending: Displaying overlapping windows simultaneously without the drawbacks of alpha blending
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Baudisch, P. and Gutwin, C. Multiblending: displaying overlapping windows simultaneously without the drawbacks of alpha blending. Proc. CHI’04, 367-374.
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Tumble! Splat! Helping users access and manipulate occluded content in 2Ddrawings
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Ramos, G. and Robertson, G. and Czerwinski, M. and Tan, D. and Baudisch, P. and Hinckley, K. and Agrawala, M. Tumble! Splat! Helping users access and manipulate occluded content in 2Ddrawings. Proc. AVI’06, 428-435.
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Considering reach in tangible and table top design
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Toney, A. and Thomas, B.H. Considering Reach in Tangible and Table Top Design. Proc. TABLETOP’06, 57-58.
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Geckos: Combining Magnets and Pressure Images to Enable New Tangible-object Design and Interactions
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Halo: A technique for visualizing off-screen locations
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