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Volumn , Issue , 2013, Pages 255-262

3D semantic parameterization for human shape modeling: Application to 3D animation

Author keywords

regression forests; Shape and appearance modeling

Indexed keywords

AUTOMATED ALGORITHMS; COMPUTER VISION PROBLEMS; HUMAN BODY MODELING; HUMAN BODY MODELS; REGRESSION FORESTS; REPARAMETERIZATION; SEMANTIC BODIES; SHAPE AND APPEARANCE MODEL;

EID: 84886024303     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/3DV.2013.41     Document Type: Conference Paper
Times cited : (4)

References (18)
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    • July. 2
    • B. Allen, B. Curless, and Z. Popović. Articulated body deformation from range scan data. ACM Trans. Graph., 21(3):612-619, July 2002. 2
    • (2002) ACM Trans. Graph , vol.21 , Issue.3 , pp. 612-619
    • Allen, B.1    Curless, B.2    Popović, Z.3
  • 2
    • 77953968673 scopus 로고    scopus 로고
    • The space of human body shapes: Reconstruction and parameterization from range scans
    • July. 2
    • B. Allen, B. Curless, and Z. Popović. The space of human body shapes: reconstruction and parameterization from range scans. ACM Trans. Graph., 22(3):587-594, July 2003. 2
    • (2003) ACM Trans. Graph , vol.22 , Issue.3 , pp. 587-594
    • Allen, B.1    Curless, B.2    Popović, Z.3
  • 3
    • 84981332491 scopus 로고    scopus 로고
    • Learning a correlated model of identity and pose-dependent body shape variation for real-time synthesis
    • Aire-la-Ville, Switzerland,. Eurographics Association. 2
    • B. Allen, B. Curless, Z. Popović, and A. Hertzmann. Learning a correlated model of identity and pose-dependent body shape variation for real-time synthesis. In Proceedings of the 2006 ACM SIGGRAPH/Eurographics symposium on Computer animation, pages 147-156, Aire-la-Ville, Switzerland, 2006. Eurographics Association. 2
    • (2006) Proceedings of the 2006 ACM SIGGRAPH/Eurographics Symposium on Computer Animation , pp. 147-156
    • Allen, B.1    Curless, B.2    Popović, Z.3    Hertzmann, A.4
  • 5
    • 37049023884 scopus 로고    scopus 로고
    • Automatic rigging and animation of 3d characters
    • New York, NY, USA,. ACM. 2, 5
    • I. Baran and J. Popović. Automatic rigging and animation of 3d characters. In ACM SIGGRAPH 2007 papers, SIGGRAPH '07, New York, NY, USA, 2007. ACM. 2, 5
    • (2007) ACM SIGGRAPH 2007 Papers, SIGGRAPH '07
    • Baran, I.1    Popović, J.2
  • 12
    • 56149116320 scopus 로고    scopus 로고
    • Geometric skinning with approximate dual quaternion blending
    • New York, NY, USA,. ACM Press. 2
    • L. Kavan, S. Collins, J. Zara, and C. O'Sullivan. Geometric skinning with approximate dual quaternion blending. In ACM Trans. Graph., volume 27, page 105, New York, NY, USA, 2008. ACM Press. 2
    • (2008) ACM Trans. Graph , vol.27 , pp. 105
    • Kavan, L.1    Collins, S.2    Zara, J.3    O'Sullivan, C.4
  • 13
    • 0242701431 scopus 로고    scopus 로고
    • Making kine more flexible
    • November. 2, 5
    • J. Lander. Making kine more flexible. Game Developer Magazine, 1:15-22, November 1998. 2, 5
    • (1998) Game Developer Magazine , vol.1 , pp. 15-22
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  • 18
    • 0026202120 scopus 로고
    • A combined optimization method for solving the inverse kinematics problems of mechanical manipulators
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    • L.-C. Wang and C. C. Chen. A combined optimization method for solving the inverse kinematics problems of mechanical manipulators. Robotics and Automation, IEEE Transactions on, 7(4):489-499, 1991. 2, 5
    • (1991) Robotics and Automation, IEEE Transactions on , vol.7 , Issue.4 , pp. 489-499
    • Wang, L.-C.1    Chen, C.C.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.