-
1
-
-
77953985713
-
Towards customizable games for stroke rehabilitation
-
ACM Press
-
Alankus, G., Lazar, A., May, M. and Kellher, C. Towards Customizable Games for Stroke Rehabilitation. Proc. CHI'10, ACM Press (2010), 2113-2123.
-
(2010)
Proc. CHI'10
, pp. 2113-2123
-
-
Alankus, G.1
Lazar, A.2
May, M.3
Kellher, C.4
-
2
-
-
84886582488
-
-
Animazoo. http://www.animazoo.com/.
-
Animazoo
-
-
-
3
-
-
84886599369
-
-
Arduino. http://www.arduino.cc/.
-
Arduino
-
-
-
4
-
-
84887214666
-
Getting rid of pain-related behavior to improve social and self perception: A technology-based perspective
-
IEEE
-
Aung, M.S.H., Romera-Paredes, B., Singh, A., Lim, S., Kanakam, N., Williams, A.CdeC and Bianchi- Berthouze, N. Getting rid of pain-related behavior to improve social and self perception: A technology-based perspective. Proc. WIAMIS'13, IEEE (2013).
-
(2013)
Proc. WIAMIS'13
-
-
Aung, M.S.H.1
Romera-Paredes, B.2
Singh, A.3
Lim, S.4
Kanakam, N.5
Williams, A.Cdec.6
Bianchi- Berthouze, N.7
-
5
-
-
34547330344
-
Making things work: Dimensions of configurability as appropriation work
-
ACM Press
-
Balka, E. and Wagner, I. Making Things Work: Dimensions of Configurability as Appropriation Work. Proc. CSCW'06, ACM Press (2006), 229-238.
-
(2006)
Proc. CSCW'06
, pp. 229-238
-
-
Balka, E.1
Wagner, I.2
-
7
-
-
84871239274
-
Understanding the role of body movement in player engagement
-
Bianchi-Berthouze, N. Understanding the role of body movement in player engagement. Human Computer Interaction 28(1) (2013), 42-75.
-
(2013)
Human Computer Interaction
, vol.28
, Issue.1
, pp. 42-75
-
-
Bianchi-Berthouze, N.1
-
8
-
-
0032545925
-
Rubber hands 'feel' touch that eyes see
-
Botvinick, M. and Jonathan, C. Rubber hands 'feel' touch that eyes see. Nature 391, no. 6669 (1998), 756-756.
-
(1998)
Nature
, vol.391
, Issue.6669
, pp. 756-756
-
-
Botvinick, M.1
Jonathan, C.2
-
9
-
-
84855410073
-
Ubicomp systems at 20: Progress, opportunities, and challenges
-
IEEE
-
Cáceres, R., & Friday, A. Ubicomp Systems at 20: Progress, Opportunities, and Challenges. Pervasive Computing, 11(1), IEEE (2012). 14-21.
-
(2012)
Pervasive Computing
, vol.11
, Issue.1
, pp. 14-21
-
-
Cáceres, R.1
Friday, A.2
-
10
-
-
71949096576
-
Designing for appropriation
-
BCS
-
Dix, A. Designing for Appropriation. Proc. HCI'07, BCS (2007), 27-30.
-
(2007)
Proc. HCI'07
, pp. 27-30
-
-
Dix, A.1
-
12
-
-
0034291077
-
Ubiquitous sensing for smart and aware environments
-
IEEE
-
Essa, I.A. Ubiquitous sensing for smart and aware environments. Personal Communications, 7(5), IEEE (2000), 47-49.
-
(2000)
Personal Communications
, vol.7
, Issue.5
, pp. 47-49
-
-
Essa, I.A.1
-
13
-
-
80755187815
-
Calibration games: Making calibration tasks enjoyable by adding motivating game elements
-
ACM Press
-
Flatla, D.R., Gutwin, C., Nacke, L.E., Bateman, S. and Mandryk, R.L. Calibration Games: Making Calibration Tasks Enjoyable by Adding Motivating Game Elements. Proc. UIST'11, ACM Press (2011), 403-412.
-
(2011)
Proc. UIST'11
, pp. 403-412
-
-
Flatla, D.R.1
Gutwin, C.2
Nacke, L.E.3
Bateman, S.4
Mandryk, R.L.5
-
14
-
-
84886593825
-
Motion based game design for older adults
-
Gerling, K.M., Livingston, I.J., Nacke, E.M. and Mandryk, R.L. Motion Based Game Design for Older Adults. GRAND'12. http://hci.usask.ca/uploads/276- GRAND-2012.pdf.
-
GRAND'12
-
-
Gerling, K.M.1
Livingston, I.J.2
Nacke, E.M.3
Mandryk, R.L.4
-
15
-
-
79952342558
-
Digital games for physical therapy: Fulfilling the need for calibration and adaptation
-
ACM Press
-
Geurts, L., Vanden Abeele, V., Husson, J., Windey, F., Van Overveldt, M., Annema, J.H. and Desmet, S. Digital Games for Physical Therapy: Fulfilling the Need for Calibration and Adaptation. Proc. TEI'11, ACM Press. 117-125.
-
Proc. TEI'11
, pp. 117-125
-
-
Geurts, L.1
Vanden Abeele, V.2
Husson, J.3
Windey, F.4
Van Overveldt, M.5
Annema, J.H.6
Desmet, S.7
-
16
-
-
84862067223
-
Being in the thick of in-the-wild studies: The challenges and insights of researcher participation
-
ACM Press
-
Johnson, R., Rogers, Y., van der Linden, J. and Bianchi- Berthouze, N. Being in the thick of in-the-wild studies: the challenges and insights of researcher participation. Proc. CHI'12, ACM Press (2012), 1135-1144.
-
(2012)
Proc. CHI'12
, pp. 1135-1144
-
-
Johnson, R.1
Rogers, Y.2
Van Der Linden, J.3
Bianchi- Berthouze, N.4
-
17
-
-
77953102156
-
Musicjacket: The efficacy of real-time vibrotactile feedback for learning to play the violin
-
ACM Press
-
Johnson, R., van der Linden, J. and Rogers, Y. MusicJacket: the efficacy of real-time vibrotactile feedback for learning to play the violin. CHI'10 Extended Abstracts, ACM Press (2010), 3475-3480.
-
(2010)
CHI'10 Extended Abstracts
, pp. 3475-3480
-
-
Johnson, R.1
Van Der Linden, J.2
Rogers, Y.3
-
18
-
-
84886583918
-
To buzz or not to buzz: Improving awareness of posture through vibrotactile feedback
-
Johnson, R., van der Linden, J. and Rogers, Y. To Buzz or not to Buzz: Improving awareness of posture through vibrotactile feedback. Whole Body Interaction Workshop'10. http://lister.cms.livjm.ac.uk/homepage/staff/cmsdengl/ WBI2010/index.html.
-
Whole Body Interaction Workshop'10
-
-
Johnson, R.1
Van Der Linden, J.2
Rogers, Y.3
-
19
-
-
26444510233
-
Inexpensive and automatic calibration for acceleration sensors
-
Springer
-
Krohn, A., Beigl, M., Decker, C., Kochendörfer, U., Robinson, P. and Zimmer, T. Inexpensive and Automatic Calibration for Acceleration Sensors. Ubiquitous Computing Systems, Springer (2005), 245-258.
-
(2005)
Ubiquitous Computing Systems
, pp. 245-258
-
-
Krohn, A.1
Beigl, M.2
Decker, C.3
Kochendörfer, U.4
Robinson, P.5
Zimmer, T.6
-
20
-
-
58149229058
-
Computer-tailored health interventions delivered over the web: Review and analysis of key components
-
Lustria, M.L.A., Cortese, J., Noar, S.M. and Glueckauf, R.L. Computer-tailored health interventions delivered over the web: Review and analysis of key components, Patient Education and Counsel, 74(2), (2009), 156-173.
-
(2009)
Patient Education and Counsel
, vol.74
, Issue.2
, pp. 156-173
-
-
Lustria, M.L.A.1
Cortese, J.2
Noar, S.M.3
Glueckauf, R.L.4
-
21
-
-
84859860303
-
The role of motor processes in threedimensional mental rotation: Shaping cognitive processing via sensorimotor experience
-
Moreau, D. The role of motor processes in threedimensional mental rotation: Shaping cognitive processing via sensorimotor experience. Learning and Individual Differences, 22(3), (2012) 354-359.
-
(2012)
Learning and Individual Differences
, vol.22
, Issue.3
, pp. 354-359
-
-
Moreau, D.1
-
22
-
-
84869593714
-
Does movement recognition precision affect the player experience in exertion games
-
Springer
-
Nijhar, J., Bianchi-Berthouze, N. and Boguslawski, G. Does Movement Recognition Precision Affect the Player Experience in Exertion Games. Proc. INTETAIN'11, Springer (2011), 73-82.
-
(2011)
Proc. INTETAIN'11
, pp. 73-82
-
-
Nijhar, J.1
Bianchi-Berthouze, N.2
Boguslawski, G.3
-
23
-
-
84870706642
-
-
Nintendo Wii. http://www.nintendo.com/wii.
-
Nintendo Wii
-
-
-
24
-
-
0025705911
-
The 'problem' with automation: Inappropriate feedback and interaction, not over- Automation
-
Norman, D.A. The 'Problem' with Automation: Inappropriate Feedback and Interaction, Not 'Over- Automation', Phil. Trans. R. Soc. Lond. (1990), 327, 585-593.
-
(1990)
Phil. Trans. R. Soc. Lond
, vol.327
, pp. 585-593
-
-
Norman, D.A.1
-
25
-
-
70649115897
-
Movement-based sports video games: Investigating motivation and gaming experience
-
Pasch, M., Bianchi-Berthouze, N., van Dijk, B. and Nijholt, A. Movement-based sports video games: Investigating motivation and gaming experience. Entertainment Computing, 1, (2009), 49-61.
-
(2009)
Entertainment Computing
, vol.1
, pp. 49-61
-
-
Pasch, M.1
Bianchi-Berthouze, N.2
Van Dijk, B.3
Nijholt, A.4
-
27
-
-
85104274779
-
User needs for technology supporting physical activity in chronic pain
-
ACM Press
-
Swann-Sternberg, T., Singh, A., Bianchi-Berthouze, N. and Williams, A. User needs for technology supporting physical activity in chronic pain. CHI'12 Extended Abstracts. ACM Press (2012), 2441-2446.
-
(2012)
CHI'12 Extended Abstracts
, pp. 2441-2446
-
-
Swann-Sternberg, T.1
Singh, A.2
Bianchi-Berthouze, N.3
Williams, A.4
-
28
-
-
79958111842
-
Buzzing to play: Lessons learned from an in the wild study of real-time vibrotactile feedback
-
ACM Press
-
van der Linden, J., Johnson, R., Bird, J., Rogers, Y. and Schoonderwaldt, E. Buzzing to play: lessons learned from an in the wild study of real-time vibrotactile feedback. Proc. CHI'11, ACM Press (2011), 533-542.
-
(2011)
Proc. CHI'11
, pp. 533-542
-
-
Van Der Linden, J.1
Johnson, R.2
Bird, J.3
Rogers, Y.4
Schoonderwaldt, E.5
-
29
-
-
84860819823
-
A context-aware personalised m-learning application based on m-learning preferences
-
Yau, J.Y-K and Joy, M. A context-aware personalised m-learning application based on m-learning preferences. International Journal of Mobile Learning and Organisation 5, 1 (2011), 1-14.
-
(2011)
International Journal of Mobile Learning and Organisation
, vol.5
, Issue.1
, pp. 1-14
-
-
Yau, J.Y.-K.1
Joy, M.2
-
30
-
-
84859065694
-
-
Xbox Kinect. http://www.xbox.com/en-US/kinect.
-
Xbox Kinect
-
-
|