메뉴 건너뛰기




Volumn , Issue , 2013, Pages 81-82

Integrating head and full-body tracking for embodiment in virtual characters

Author keywords

1.3.7 Computer Graphics : Three Dimensional Graphics and Realism Virtual reality

Indexed keywords

FULL-BODY TRACKING; HEAD MOUNTED DISPLAYS; IMMERSIVE VIRTUAL ENVIRONMENTS; SIMULATOR SICKNESS; THREE-DIMENSIONAL GRAPHICS AND REALISM - VIRTUAL REALITY; TRACKING SYSTEM; VIRTUAL BODIES; VIRTUAL CHARACTER;

EID: 84884859287     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/VR.2013.6549373     Document Type: Conference Paper
Times cited : (9)

References (6)
  • 1
    • 57349155678 scopus 로고    scopus 로고
    • If i were you: Perceptual illusion of body swapping
    • Dec
    • V. I. Petkova and H. H. Ehrsson. If I were you: perceptual illusion of body swapping. PloS ONE, 3(12), Dec. 2008
    • (2008) PloS ONE , vol.3 , Issue.12
    • Petkova, V.I.1    Ehrsson, H.H.2
  • 2
    • 73549114684 scopus 로고    scopus 로고
    • Place illusion and plausibility can lead to realistic behaviour in immersive virtual environments
    • Dec
    • M. Slater. Place illusion and plausibility can lead to realistic behaviour in immersive virtual environments. Philosophical Transactions of The Royal Society B, 364(1535):3549-3557, Dec. 2009
    • (2009) Philosophical Transactions of the Royal Society B , vol.364 , Issue.1535 , pp. 3549-3557
    • Slater, M.1
  • 4
    • 77956384053 scopus 로고    scopus 로고
    • Simulating virtual environments within virtual environments as the basis for a psychophysics of presence
    • July
    • M. Slater, B. Spanlang, and D. Corominas. Simulating virtual environments within virtual environments as the basis for a psychophysics of presence. ACM Transactions on Graphics, 29(4), July 2010
    • (2010) ACM Transactions on Graphics , vol.29 , Issue.4
    • Slater, M.1    Spanlang, B.2    Corominas, D.3
  • 5
    • 84886597739 scopus 로고    scopus 로고
    • Handbook of virtual environments: Design, implementation, and applications
    • K. M. Stanney. Handbook of Virtual Environments: Design, Implementation, and Applications. Lawrence Erlbaum Associates, Mahwah, NJ, 2002
    • (2002) Lawrence Erlbaum Associates, Mahwah, NJ
    • Stanney, K.M.1
  • 6
    • 34250185409 scopus 로고    scopus 로고
    • The proteus effect: The effect of transformed self-representation on behavior
    • July
    • N. Yee and J. Bailenson. The proteus effect: the effect of transformed self-representation on behavior. Human Communication Research, 33(3):271-290, July 2007
    • (2007) Human Communication Research , vol.33 , Issue.3 , pp. 271-290
    • Yee, N.1    Bailenson, J.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.