-
1
-
-
0025401094
-
A hybrid ray tracer for rendering polygon and volume data
-
Levoy M., A hybrid ray tracer for rendering polygon and volume data, IEEE Comput. Graph. Appl. 11(2):33-40, 1990.
-
(1990)
IEEE Comput. Graph. Appl
, vol.11
, Issue.2
, pp. 33-40
-
-
Levoy, M.1
-
2
-
-
84927804547
-
Volume sampled voxelization of geometric primitives
-
California
-
Wang S. W., Kaufman A. E., Volume sampled voxelization of geometric primitives, Proc. IEEE Visualization 93, California, pp. 78-84, 1993.
-
(1993)
Proc IEEE Visualization
, vol.93
, pp. 78-84
-
-
Wang, S.W.1
Kaufman, A.E.2
-
3
-
-
41949112731
-
Splat/mesh blending, perspective rasterization and transparency for point-based rendering
-
Boston
-
Guennebaud G., Barthe L., Paulin M., Splat/mesh blending, perspective rasterization and transparency for point-based rendering, Proc. Eurographics Symp. Point-Based Graphics 2006, Boston, pp. 49-58, 2006.
-
(2006)
Proc. Eurographics Symp. Point-Based Graphics 2006
, pp. 49-58
-
-
Guennebaud, G.1
Barthe, L.2
Paulin, M.3
-
4
-
-
0021456508
-
The A-buffer, an antialiased hidden surface method
-
Minneapolis
-
Carpenter L., The A-buffer, an antialiased hidden surface method, Proc. SIGGRAPH 84, Minneapolis, pp. 103-108, 1984.
-
(1984)
Proc SIGGRAPH 84
, pp. 103-108
-
-
Carpenter, L.1
-
5
-
-
77950558346
-
Multi-fragment effects on the GPU using the k-buffer
-
Bavoil L., Callahan S. P., Lefohn A., Comba J. L. D., Silva C. T., Multi-fragment effects on the GPU using the k-buffer, Proc. 2007 Symp. Interactive 3D Graphics and Games, Seattle, pp. 97-104, 2007.
-
(2007)
Proc. 2007 Symp. Interactive 3D Graphics and Games, Seattle
, pp. 97-104
-
-
Bavoil, L.1
Callahan, S.P.2
Lefohn, A.3
Comba, J.L.D.4
Silva, C.T.5
-
6
-
-
77951263427
-
Stochastic transparency
-
Enderton E., Sintorn E., Shirley P., Luebke D., Stochastic transparency, Proc. I3D, Maryland, pp. 157-164, 2010.
-
(2010)
Proc I3D, Maryland
, pp. 157-164
-
-
Enderton, E.1
Sintorn, E.2
Shirley, P.3
Luebke, D.4
-
7
-
-
84883675150
-
An image-space approach to interactive point cloud rendering including shadows and transparency
-
Dobrev P., Rosenthal P., Linsen L., An image-space approach to interactive point cloud rendering including shadows and transparency, Comput. Graph. Geometry 12(3):2-25, 2010.
-
(2010)
Comput. Graph. Geometry
, vol.12
, Issue.3
, pp. 2-25
-
-
Dobrev, P.1
Rosenthal, P.2
Linsen, L.3
-
10
-
-
50149111619
-
A particle modeling for rendering irregular volumes
-
Cambridge
-
Koyamada K., Sakamoto N., Tanaka S., A particle modeling for rendering irregular volumes, Proc. Int. Conf. Computer Modeling and Simulation (UKSIM 2008 ), Cambridge, pp. 372-377, 2008.
-
(2008)
Proc. Int. Conf. Computer Modeling and Simulation (UKSIM 2008)
, pp. 372-377
-
-
Koyamada, K.1
Sakamoto, N.2
Tanaka, S.3
-
11
-
-
75149146778
-
Improvement of particle-based volume rendering for visualizing irregular volume data sets
-
Sakamoto N., Kawamura T., Koyamada K., Improvement of particle-based volume rendering for visualizing irregular volume data sets, Comput. Graph. 34(1):34-42, 2010.
-
(2010)
Comput. Graph
, vol.34
, Issue.1
, pp. 34-42
-
-
Sakamoto, N.1
Kawamura, T.2
Koyamada, K.3
-
12
-
-
84880655364
-
Multi-volume rendering using particle fusion
-
Kyoto
-
Sakamoto N., Koyamada K., Saito A., Kimura A., Tanaka S., Multi-volume rendering using particle fusion, IEEE VGTC Pacific Visualization Symp. 2008, Kyoto, 2008.
-
(2008)
IEEE VGTC Pacific Visualization Symp 2008
-
-
Sakamoto, N.1
Koyamada, K.2
Saito, A.3
Kimura, A.4
Tanaka, S.5
-
13
-
-
0034205223
-
Sampling implicit surfaces based on stochastic differential equations with converging constraint
-
Tanaka S., Morisaki A., Nakata S., Fukuda Y., Yamamoto, H., Sampling implicit surfaces based on stochastic differential equations with converging constraint, Comput. Graph. 24(3):419-431, 2000.
-
(2000)
Comput. Graph
, vol.24
, Issue.3
, pp. 419-431
-
-
Tanaka, S.1
Morisaki, A.2
Nakata, S.3
Fukuda, Y.4
Yamamoto, H.5
-
14
-
-
84880655499
-
Particle-based transparent rendering of implicit surfaces and its application to fused visualization
-
Vienna
-
Tanaka S., Hasegawa K., Shimokubo Y., Kaneko T., Kawamura T., Nakata S., Ojima S., Sakamoto N., Tanaka H. T., Koyamada K., Particle-based transparent rendering of implicit surfaces and its application to fused visualization, Short paper Proc. EuroVis 2012, Vienna, pp. 5-29, 2012
-
(2012)
Short Paper Proc EuroVis 2012
, pp. 5-29
-
-
Tanaka, S.1
Hasegawa, K.2
Shimokubo, Y.3
Kaneko, T.4
Kawamura, T.5
Nakata, S.6
Ojima, S.7
Sakamoto, N.8
Tanaka, H.T.9
Koyamada, K.10
|