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Volumn , Issue , 2010, Pages

Precomputed wave simulation for real-time sound propagation of dynamic sources in complex scenes

Author keywords

[No Author keywords available]

Indexed keywords

ACOUSTICS; ARCHITECTURAL ACOUSTICS; COMPUTER GRAPHICS; DIFFRACTION; FREQUENCY BANDS; FREQUENCY DOMAIN ANALYSIS; FREQUENCY RESPONSE; INTERACTIVE COMPUTER GRAPHICS; REVERBERATION; TIME DOMAIN ANALYSIS; UNDERWATER ACOUSTICS;

EID: 84883575490     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1778765.1778805     Document Type: Conference Paper
Times cited : (36)

References (28)
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    • (1997) Binaural and Spatial Hearing in Real and Virtual Environments
    • Blauert, J.1
  • 3
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    • BOTTELDOOREN, D. 1995. Finite-difference time-domain simulation of low-frequency room acoustic problems. Acoustical Society of America Journal 98(December), 3302-3308.
    • (1995) Acoustical Society of America Journal , vol.98 , pp. 3302-3308
    • Botteldooren, D.1
  • 11
    • 33749253706 scopus 로고    scopus 로고
    • Precomputed acoustic transfer: Output-sensitive, accurate sound generation for geometrically complex vibration sources
    • July
    • JAMES, D. L., BARBIC, J., AND PAI, D. K. 2006. Precomputed acoustic transfer: output-sensitive, accurate sound generation for geometrically complex vibration sources. ACM Transactions on Graphics 25, 3(July), 987-995.
    • (2006) ACM Transactions on Graphics , vol.25 , Issue.3 , pp. 987-995
    • James, D.L.1    Barbic, J.2    Pai, D.K.3
  • 14
  • 16
    • 3042556011 scopus 로고    scopus 로고
    • PhD thesis, Helsinki University of Technology
    • LOKKI, T. 2002. Physically-based Auralization. PhD thesis, Helsinki University of Technology.
    • (2002) Physically-based Auralization
    • Lokki, T.1
  • 17
    • 77951080164 scopus 로고    scopus 로고
    • Acoustic impulse response interpolation for multichannel systems using dynamic time warping
    • MASTERSON, C., KEARNEY, G., AND BOLAND, F. 2009. Acoustic impulse response interpolation for multichannel systems using dynamic time warping. In 35th AES Conference on Audio for Games.
    • (2009) 35th AES Conference on Audio for Games
    • Masterson, C.1    Kearney, G.2    Boland, F.3
  • 18
    • 0342468765 scopus 로고    scopus 로고
    • Priority-driven acoustic modeling for virtual environments
    • September
    • MIN, P., AND FUNKHOUSER, T. 2000. Priority-driven acoustic modeling for virtual environments. Computer Graphics Forum (September), 179-188.
    • (2000) Computer Graphics Forum , pp. 179-188
    • Min, P.1    Funkhouser, T.2
  • 21
    • 57349103691 scopus 로고    scopus 로고
    • Numerical analysis of sound propagation in rooms using the finite difference time domain method
    • SAKAMOTO, S., USHIYAMA, A., AND NAGATOMO, H. 2006. Numerical analysis of sound propagation in rooms using the finite difference time domain method. The Journal of the Acoustical Society of America 120, 5, 3008.
    • (2006) The Journal of the Acoustical Society of America , vol.120 , Issue.5 , pp. 3008
    • Sakamoto, S.1    Ushiyama, A.2    Nagatomo, H.3
  • 24
    • 67650329825 scopus 로고    scopus 로고
    • Frequency-domain edge diffraction for finite and infinite edges
    • SVENSSON, U. P., CALAMIA, P., AND NAKANISHI, S. 2009. Frequency-domain edge diffraction for finite and infinite edges. In Acta Acustica/Acustica 95, 568-572.
    • (2009) Acta Acustica/Acustica , vol.95 , pp. 568-572
    • Svensson, U.P.1    Calamia, P.2    Nakanishi, S.3
  • 28
    • 77951068900 scopus 로고    scopus 로고
    • Pre-computing geometry-based reverberation effects for games
    • TSINGOS, N. 2009. Pre-computing geometry-based reverberation effects for games. In 35th AES Conference on Audio for Games.
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    • Tsingos, N.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.