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Volumn 8095 LNCS, Issue , 2013, Pages 625-626
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Transforming the campus into a digitally augmented learning space using etiquetAR
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Author keywords
Augmented spaces; game; mobile learning; personalization; QR tags; user study
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Indexed keywords
AUGMENTED SPACES;
GAME;
MOBILE LEARNING;
PERSONALIZATIONS;
QR TAGS;
USER STUDY;
ARTIFICIAL INTELLIGENCE;
COMPUTER SCIENCE;
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EID: 84883378212
PISSN: 03029743
EISSN: 16113349
Source Type: Book Series
DOI: 10.1007/978-3-642-40814-4_83 Document Type: Conference Paper |
Times cited : (2)
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References (3)
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