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Volumn , Issue , 2008, Pages 218-219

A demonstration of agent learning with action-dependent learning rates in computer role-playing games

Author keywords

[No Author keywords available]

Indexed keywords

AGENT LEARNING; DYNAMIC STRATEGIES; LEARNING RATES; NEVERWINTER NIGHTS; ROLE-PLAYING GAME; SCRIPTING LANGUAGES;

EID: 84883127644     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (1)

References (6)
  • 2
    • 84883112354 scopus 로고    scopus 로고
    • Agent learning using action-dependent learning rates in computer role-playing games
    • October 22-24, 2008, Stanford, USA
    • Cutumisu, M., Szafron, D., Bowling, M., and Sutton, R. S. 2008. Agent Learning Using Action-Dependent Learning Rates in Computer Role-Playing Games. In Proceedings of the 4th AIIDE Conference, October 22-24, 2008, Stanford, USA. NWN 2008. http://nwn.bioware.com.
    • (2008) Proceedings of the 4th AIIDE Conference
    • Cutumisu, M.1    Szafron, D.2    Bowling, M.3    Sutton, R.S.4
  • 3
    • 84883083328 scopus 로고    scopus 로고
    • NWN Arena. 2008. http://www.cs.unimaas.nl/p.spronck/GameAI/ OnlineAdaptation3.zip.
    • (2008) NWN Arena
  • 5
    • 0026971570 scopus 로고
    • Adapting bias by gradient descent: An incremental version of delta-bar-delta
    • Sutton, R.S. 1992. Adapting Bias by Gradient Descent: An Incremental Version of Delta-Bar-Delta. In Proceedings of the 10th National Conference on AI, 171-176.
    • (1992) Proceedings of the 10th National Conference on AI , pp. 171-176
    • Sutton, R.S.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.