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Volumn , Issue , 2010, Pages 108-111

Designing a massively multiplayer online game / research testbed featuring AI-Driven NPC communities

Author keywords

[No Author keywords available]

Indexed keywords

BEHAVIORAL MODEL; CONFIGURATION AND CONTROL; MASSIVELY MULTI-PLAYER ONLINE GAMES; MASSIVELY MULTIPLAYER ONLINE GAME (MMOGS); NON-PLAYER CHARACTER; ON-LINE COMMUNITIES; RESEARCH TESTBED; SOCIAL MODELING;

EID: 84883095438     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (4)

References (2)
  • 1
    • 85018194022 scopus 로고    scopus 로고
    • National Research Council, Committee on Human Factors, Division of Behavioral and Social Sciences and Education, National Research Council, National Academies Press, Washington, DC, ISBN 0-309-11862-X
    • National Research Council. Behavioral Modeling and Simulation: from Individuals to Societies, Committee on Human Factors, Division of Behavioral and Social Sciences and Education, National Research Council, National Academies Press, Washington, DC, 2008, ISBN 0-309-11862-X.
    • (2008) Behavioral Modeling and Simulation: From Individuals to Societies


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.