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Volumn , Issue , 2007, Pages 68-70

Improving narrative consistency in planning-based interactive storytelling

Author keywords

[No Author keywords available]

Indexed keywords

INTERACTIVE ENTERTAINMENT; INTERACTIVE STORYTELLING;

EID: 84883080784     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (1)

References (7)
  • 5
    • 0005868305 scopus 로고
    • Story-Telling as planning and learning
    • Lebowitz, M. 1985. Story-Telling as planning and learning. Poetics 14:483-502.
    • (1985) Poetics , vol.14 , pp. 483-502
    • Lebowitz, M.1
  • 6
    • 34547234404 scopus 로고    scopus 로고
    • Façade: An experiment in building a fully-realized interactive drama
    • Game Design track
    • Mateas, M., and Stern, A. 2003. Façade: An experiment in building a fully-realized interactive drama. In Game Developers Conference, Game Design track.
    • (2003) Game Developers Conference
    • Mateas, M.1    Stern, A.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.