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Volumn , Issue , 2007, Pages

Rhythms of gaming bodies

Author keywords

Bodies; Cyclical rhythms; Everyday life; Videogames

Indexed keywords

INTERACTIVE COMPUTER GRAPHICS; VIRTUAL REALITY;

EID: 84882502201     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (2)

References (5)
  • 2
    • 0003391389 scopus 로고
    • translated by Sacha Rabinovich. New Brunswick: Transaction Books
    • Lefebvre, H. 1984 Everyday Life in the Modern World [translated by Sacha Rabinovich]. New Brunswick: Transaction Books.
    • (1984) Everyday Life in the Modern World
    • Lefebvre, H.1
  • 4
    • 40849133505 scopus 로고    scopus 로고
    • The rhythmanalytical project
    • translated by Stuart Elden and Gerald Moore. London: Continuum
    • Lefebvre, H. & Régulier, C. 2004 “The Rhythmanalytical Project”, Rhythmanalysis: Space Time and Everyday Life [translated by Stuart Elden and Gerald Moore]. London: Continuum.
    • (2004) Rhythmanalysis: Space Time and Everyday Life
    • Lefebvre, H.1    Régulier, C.2
  • 5
    • 85061234011 scopus 로고    scopus 로고
    • Vertiginous mediations: Sketches for a dynamic pluralism in the study of videogames
    • Murphie, A. 2004 “Vertiginous Mediations: Sketches for a Dynamic Pluralism in the Study of Videogames”, Media International Australia 110.
    • (2004) Media International Australia , vol.110
    • Murphie, A.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.